It's nice to read that the developer is interested in developing the game and that this is his hobby, success in his endeavors. I would like to wish.
And along with this, I would like to share my fantasies about the game. At the beginning of the game, I am asked what content to leave, what to disable, are there any other potential fetishes planned that can be disabled? This is the first. Second, regarding the variety of combat. Will there be other variations of combat with enemies or will it always happen according to the scenario: you were captured, the first phase, the second phase, the ending, the third, in addition to managing the tavern? Will there be an option to leave the tavern for staff, since again, the game already has a tab with staff and, for example, to explore the world, roughly speaking, become an "adventurer"
Speaking of fetishes, it's fantasy, and the idea of developing a cafe immediately came up. So, it could be made into a, say, elite restaurant where people, elves, or dwarves would come, and they would behave more civilized, or you could go the route of debauchery and turn the tavern into a bar/brothel, and accordingly, more goblins and all sorts of other things would come there, let's call them more savage races.