Starts of pretty good with nice liniar story, some nice animations and introductions, sort of visual novel lubing you up for what's about to come. And then it starts!
I mean the "gameplay" is not super bad and kind of makes sense for what it's supposed to be but oh god to the UI and clicking is insane. It's not even that it's grindy onlymaybe the first hour and after that you haveoverwhelming resources.
But yeah the numbers, interface and clicking is downright horrible. Bad navigation that doesn't always rerspond to first or even second click,. Numbers are super out of whack in many cases and to give an example like spend a day to earn 1 exp so you can go from 22 to 23 out of a 1000!
And then comes the clicking. Get ready for carpal tunnel syndrome. You can easily get thousands of men, guns and 100s of vehicles. You have click EACH one INDIVIDUALLY to send them on a raid or whatever with no way clicking max or several at the time. The clicking in this game can take longer than the actual gameplay and scenes! That's just insane to me and could rate this game a 1 star on that alone.
Only reason I'm giving a 2 stars if because the animations are very well done and scenes are quite good though the conversations there are out of sync too and lack of autoforward function too makes it kind of bad. The game is not hard or bad and I honestly see potential and get the concept but damn is it poorly executed.
TLDR; The only saving grace of this game is the animations and potential of the plot.