- Aug 3, 2017
- 179
- 383
I have one last feature I'm trying to add into my demo. Change the player actors sprite based on his equiped gear. I made it a common event using conditional branches. If he wears certain things the sprite changes properly but othertimes it doesn't. I'm sure I've just set it up poorly since I'm an artist not a code guy. It's not a huge problem. But if anyone had any advice I'd appreciate it.
In game testing recognizes the worn outfit alone, worn outfit and eyepatch, eyepatch alone, headband alone.
In game testing recognizes the worn outfit alone, worn outfit and eyepatch, eyepatch alone, headband alone.