Unreal Engine Daz character creation attempt

SlobberGoat

Newbie
Jun 9, 2020
95
59
Hello,

For my first unreal project I really want to create a character creation screen where I display a standard Daz G8F character and start with one slider where I can slide between normal G8 body and a single morph from this collection

I've been trying to read up about it and I *think* the mechanism I need is something called "blend-shapes" but I have no idea if this is the correct way or even if this is even a thing in the context of using Daz with Unreal?

Ideally I would like love to be able to match the character creation screen that was created in this project

thoughts / comments / suggestions / critiques welcome