ZiejaPropsOriginal
Newbie
- Jun 26, 2024
- 15
- 5
Hi. So i'm ZiejaProps and I need your help.
I need to be able to make high Quality Zbrush characters but courses and online tutorials ain't helping.
Why? because they only give instructions and rarely explain. I've gone through a lot of tutorials and courses even and all of them are basically.
"So you block out. then you refine like this. add details. Done"
And each Time I went to get help I only got the same answers
- Use reference
- Block out
- Stay Low Poly
- Practice for Many Years.
Done
My issue is the fact that these kind of explanations aren't very intuitive and don't teach you nothing.
So that's the issue. now what's the solution?
well with the help of everyone here I was hoping that we could make our very own education thread. where people come in with their character issues whether DAZ, Blender or in my Case Zbrush and maybe even Real life Traditional art. and we as a whole give them ACTUALLY HELPFUL tips that ain't broad terms just thrown around.
Like we actually give a good insight. instead of "eh practice" or "Use ref lol"
we go "the eyes are the problem. they don't protrude like that instead they go back and the forehead is too big, check your proportions using 8 Chins"
something like that.
So yeah I hope my pitch made sense and I hope to get some insight from this.
Thank you
I need to be able to make high Quality Zbrush characters but courses and online tutorials ain't helping.
Why? because they only give instructions and rarely explain. I've gone through a lot of tutorials and courses even and all of them are basically.
"So you block out. then you refine like this. add details. Done"
And each Time I went to get help I only got the same answers
- Use reference
- Block out
- Stay Low Poly
- Practice for Many Years.
Done
My issue is the fact that these kind of explanations aren't very intuitive and don't teach you nothing.
So that's the issue. now what's the solution?
well with the help of everyone here I was hoping that we could make our very own education thread. where people come in with their character issues whether DAZ, Blender or in my Case Zbrush and maybe even Real life Traditional art. and we as a whole give them ACTUALLY HELPFUL tips that ain't broad terms just thrown around.
Like we actually give a good insight. instead of "eh practice" or "Use ref lol"
we go "the eyes are the problem. they don't protrude like that instead they go back and the forehead is too big, check your proportions using 8 Chins"
something like that.
So yeah I hope my pitch made sense and I hope to get some insight from this.
Thank you