I have already posted this review in the discussion section, but since I think it deserves a best rating, I'll gladly post my opinions about the game here as well.
First of all, thank you Tlaero and Morze.
Sharing this game is a wonderful Christmas present.
I’ve been a fan since the very beginning, I played everything you published, and I can definitely say I love your work.
I’d like to share my opinion and what struck me about the game with you.
I believe this is quite a different game from the others you made. This is due to the fact that the format was focused on the relationship building, while the events that brought forward the Elsaverse overall story made the frame. In Saving Chloe we saw this format changing a little, but in Chasing Beth we see this format completely reversed. The whole game is focused on two things: what’s happening in Sangrieve and what’s happening in Joel’s mind. The two poles around which the game is built are Joel and Beth, two people connected by a painful past experience.
Serena makes the frame of the game (an important and gorgeous frame), and this results in a less intimate connection the player can reach with her. Jess, Elsa and Miranda had much more screen time than Serena had, so we could dig deeper in their mind and their character than we do in Serena’s.
However, this does not make a problem, since Chasing Beth is a different game with a different story to tell, and it manages to do that in a very elegant and effective way.
Joel is definitely among the best protagonists of the Elsaverse: he’s very well built, with a clear and structured personality, a great look, a past to tell and a few scars in his soul. I’m sure we’ll see more of him; he surely has a lot of potential.
Both Serena and Joel are broken, there’s not one character who focus on helping the other and making him feel better, they both have problems and pain, and they just support each other at the best of their skills. They have a great heart, and both feel impressive gratitude toward the other.
All these things make Chasing Beth a new kind of game in your production, I don’t know where this will lead, but I’m very interested.
I’ve been wondering, is Tanya a Tlaero avatar? I had that feeling but I really couldn’t tell.
By the way, could you please tell us something more about Tanya and Tony? I’d really love to know more about them.
One of the few things I didn’t appreciate is that, during sex, Joel followed his partner instructions (there are just a few exceptions), and I read that as a lack of initiative, which is not an appealing feature, in my opinion.
Tlaero, once again, shows her talent as a writer and as an even greater storyteller. I marvelled at how great the narrative of your game is. The intersections and narrative pretexts are brilliant, I have a great respect for you and your skills.
Mortze is a great artist, his pictures are wonderful and intense, but what really struck me was the fact that I could find extremely sensual images that had little to do with sex or sexuality. For example, the scenes where Beth and her friend spent the night at Joel’s house were not sexual, but god… I found them incredibly erotic!
As I said, I’ve played every game of yours, and the first bonus of Chasing Beth is the most erotic and powerful sex scene I’ve ever found in a Tora Productions game. Unbelievably hot. Mortze, I know it comes from you, and I just want to say that you outdid yourself, great work!
It remembered me a lot the RfJ bonus scene, but this was explosive, sensual, intense and enthralling. I love swinging, that’s a fantasy of mine, and I love MMF, seeing more scenes like that in your games would be a dream of mine.
After this game, after the bonus scene, after the years of enjoinment, pleasure, laughs, and passion you gave me, I decided to become a patron. I’ve never spent a cent for porn, and I don’t plan to do that in the future. What I will do is supporting a team of wonderful people who creates games I love and value.
You deserve it. Thank you for everything you do, you’re great.
Lucifer