4.50 star(s) 16 Votes

grumpyoldcat

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Apr 30, 2020
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I thought this was going to be another typical piece of crap to add to the sea of mediocre VNs, but it's been a pleasant ride so far. Definitely one to watch.
 
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bamachine

Well-Known Member
Nov 17, 2020
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I like the game but it needs some polishing. This is the issue with AI art, it is not as easy to make a bunch of renders and them not look so far apart or have extra parts on the body. Also, have not seen it be able to do animations yet. I do love both the heroine of our story and her bff/fwb. I am going all out horny slut route with our heroine, except on the Aaron story line(I did cover for him at the cafe) by not taking any of his drugs, screwing him or becoming a dealer for him. Drugs are not always bad, m'kay but don't get mixed up with a dealer.
 

slavegal

Active Member
Apr 17, 2020
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I like the game but it needs some polishing. This is the issue with AI art, it is not as easy to make a bunch of renders and them not look so far apart or have extra parts on the body. Also, have not seen it be able to do animations yet. I do love both the heroine of our story and her bff/fwb. I am going all out horny slut route with our heroine, except on the Aaron story line(I did cover for him at the cafe) by not taking any of his drugs, screwing him or becoming a dealer for him. Drugs are not always bad, m'kay but don't get mixed up with a dealer.
it is precisely the NV purpose: let people do something they should never try in real life :)
 

O1duvai

Member
Jan 5, 2022
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You calls AI-generated images "renders". Your reasoning doesn't make sense if you don't know the basics.
Exactly. You don’t know that such images are then rendered. As long as the neural networks still smear flesh-colored sweat.
 

R1k0

Active Member
Sep 27, 2017
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So last update was somewhere around July 2024. And now after 7 months there is only 130 new renders? Thats disappointing number.
There are no "renders" here, what you call them are generated images. If you haven't noticed, this game is different. It uses character sprites and backgrounds that are already made, new images are only needed for new scenes. If the characters are just talking, then new images are not needed and the old sprites and backgrounds are used. That's why there aren't many new images.
 

O1duvai

Member
Jan 5, 2022
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What are you smoking?
Vape. And unlike you, I sometimes work with neural networks.
Not only are you unlikely to be able to get it to produce the image you want, but without post-editing you will have the famous six-fingered models with drops of background color.

But where are we from you, O guru?
Of course, I don’t know how this particular author works, and with what. But even in the comment to which you joked there was more “basis”.
I'll give an example, under the spoiler. How will you solve such a jamb? Will you spend hours trying to get IA to change?
Also, making changes to a 2D model/sprite is also called “rendering”. You can see for yourself in the next tab.
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So last update was somewhere around July 2024. And now after 7 months there is only 130 new renders? Thats disappointing number.
Only technically, more content has been added here than from the “pillars of the AVN industry.” But these are minor things.
By the way, a gap of half 3-6 months between versions is quite an average value.
 
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leg28

Well-Known Member
Aug 15, 2018
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There are no "renders" here, what you call them are generated images. If you haven't noticed, this game is different. It uses character sprites and backgrounds that are already made, new images are only needed for new scenes. If the characters are just talking, then new images are not needed and the old sprites and backgrounds are used. That's why there aren't many new images.
good point.
same sprite. same background. copy/paste, add text... for this kind/size of updates 3 months is more than enough. especially since this is teamwork. if you need 7 months for update now, what will be later with more choices and branches? one update per year?
take a look at Mila AI game, similar choice based ai cg game. mostly same copy/paste sprites on pre-determined background style. updates are at least each month or more frequent.
to be clear: i love this game and if updates were more frequent, i would be supporting it.
 

R1k0

Active Member
Sep 27, 2017
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good point.
same sprite. same background. copy/paste, add text... for this kind/size of updates 3 months is more than enough. especially since this is teamwork. if you need 7 months for update now, what will be later with more choices and branches? one update per year?
take a look at Mila AI game, similar choice based ai cg game. mostly same copy/paste sprites on pre-determined background style. updates are at least each month or more frequent.
to be clear: i love this game and if updates were more frequent, i would be supporting it.
I don't know what you're complaining about. They gave you the game for free. Not everyone has the time to develop a game 24/7. And this game has a lot of branches in the story, I can't even imagine what kind of hard work it is to make so many story paths.
Mila is basically a linear game, yes there are different parts but they are being developed one part at a time one after another.
 
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leg28

Well-Known Member
Aug 15, 2018
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I don't know what you're complaining about. They gave you the game for free. Not everyone has the time to develop a game 24/7. And this game has a lot of branches in the story, I can't even imagine what kind of hard work it is to make so many story paths.
time is my concerne. how many years it would take to have this game finished with this updating ratio. and as longer it takes abandonment is more likely to happen.
as i said mila ai game is good reference
free or not isn't issue. if available this very moment i would buy full game or season 1
 

O1duvai

Member
Jan 5, 2022
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You don't have permission to view the spoiler content. Log in or register now.

So post-processing and fixing AI errors is called rendering, that's new to me.
Then there are no questions. Now I understand that there are people who do not process/render generated images.

It also became clear where the disparaging stereotype about AI gen games comes from.
Clinic. The patient needs rest, he couldn't even cope with the example.
ps. Yes, and I think it’s time to stop littering the topic.
 
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O1duvai

Member
Jan 5, 2022
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I gave you an example, you gave me nothing but empty words.
I gave you a piece of an AI-generated image and a simple task: remove unnecessary elements. They are small and there is no point in generating them again. You answer me with the “generate” button. It’s brilliant, at this rate you’ll be torturing one image for a month.

Well, okay, even in this way the answer was received.
 

O1duvai

Member
Jan 5, 2022
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Show me where you press a button "render" in the process and I'll admit I was wrong. Because if you call it "rendering" it isn't that just from calling it that.
And if the image was generated from the beginning such that it does not need to be corrected it is according to you "render" or not, something I am confused in your logic.
Oh my god, I think I get it. That is, they’ve been trying to explain the terminology to me for an hour now.

Dear friend. Rendering is a process. This term applies to both 2D and 3D. It involves using any image editing tools. You can take the image itself out of your ass or out of Ai.

Would have said that right away and not clogged up the forum.
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vncityofdreams

Newbie
Game Developer
Aug 22, 2023
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Hello, interesting discussion. Although I would like to keep the topic about the content of our game and not about AI in general, I will show an example of part of our "old" workflow as a sample of some of the work we do.
We have always stated that we use AI as a starting point for what we want to represent and show.
In this case it is one of the images of the alley.
01.JPG 04.JPG

The process from the first generation taking as reference a 3D scene and the result after a lot of editing with Inpaint and later Photoshop.
scn_back_alley_blowjob_01c.jpg
This is the image the game currently uses.
We are currently creating mini models (Loras) of the characters to migrate our base model to one with better results both in terms of time and quality without losing our style or affecting the development time of the new versions.
For example:
(WIP not final)
1736879494301.png
This will be a progressive work where we will try to correct some consistency problems and improve existing scenes/characters/locations.

In any case, we want to thank all those who contribute with their comments and suggestions. We pay attention to them since we want to improve our game with each new version. Thank you!
 
4.50 star(s) 16 Votes