4.50 star(s) 16 Votes

Waahnubis

Newbie
May 16, 2022
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It should be swinging, since both of them know what the other does.
Well, cheating is or will be in there - if you romance a character you can still sleep with others. From what point on someone would define that as "cheating" I leave up for interpretation. :unsure:
 
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blademaster7

Member
Apr 23, 2022
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maybe later down the line, Claire gets to move out of this dinky apartment and move into a fancy house once her career takes off
 

R1k0

Active Member
Sep 27, 2017
584
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Well, cheating is or will be in there - if you romance a character you can still sleep with others. From what point on someone would define that as "cheating" I leave up for interpretation. :unsure:
Cheating is when you have a husband/boyfriend. In this game, the relationships are not serious enough to be considered cheating. But at least here there is no "corruption" tag that is placed everywhere.
 

Zara Scarlet

Engaged Member
Apr 3, 2022
2,727
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Depends on your choices - if you go "full slut mode" at the party and end up with Aaron in the morning (and don't leave in anger) then the path sets you on a deeper connection with Aaron which will mean you are going to help him with his business.

All other paths have an opt-out (or you indeed hit a bug).
I'm not sure why her having sex with Aaron, or even using drugs for that matter, would automatically cause her to become a drug dealer? Surely we should get a choice about how deeply we want Claire to get involved with Aaron, particularly when it ends up with her becoming a criminal?

Also, in the last Changelog it suggests new content has been added to some parts of the game. I've replayed all the game again and I'm not seeing anything new. There are certainly no scenes added to the gallery, no new outfits and no new characters added to the game. Is this new content just on certain routes, that I'm maybe not playing?
 
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winmace

Member
Jun 7, 2022
183
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Really like this game, would definitely like an in-game walkthrough though to simplify playthroughs.

I like all the scenes with Sophia but it's clear she's fucking her xf4n vips so I look forward to how that pans out (and that Claire can end up doing the same/even joining her)

I also hope we get some scenes of Sophia seeing the porn Claire is making, I'm not really going pure lesbian route with my playthrough just a pure-no aaron route, he's clearly a trash person who doesn't deserve the time of day.

Although saying that I wouldn't mind some spicy stuff happening to punish Claire if you snitch on Aaron from his bosses (is Nova a woman and will she dominate Claire, pretty please?)

Keep up the good work
 
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Zara Scarlet

Engaged Member
Apr 3, 2022
2,727
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Cheating is when you have a husband/boyfriend. In this game, the relationships are not serious enough to be considered cheating. But at least here there is no "corruption" tag that is placed everywhere.
Technically, she does start a relationship with Aaron. If Claire also has sex with Richard to avoid paying the rent, Aaron says that she should ask him first in future before having sex with anyone else. So not doing that, would probably class as cheating. So going home with Josh later that week, intending to have sex with him, saying she doesn't need to clear it with Aaron, is evidence she's knowingly going to cheat on him.

Under the influence of drugs, Claire clearly doesn't care about loyalty in relationships anymore. She's gonna do whatever she wants, and nothing is going to stop her.

I'm not playing the content with Pike, but I'm guessing it would count double with him, because he's likely much more possessive than Aaron. She's clearly going to have a relationship with Sofia and probably other characters as well, so plenty of opportunities for future cheating. If Claire pursues her career as an actress, she's probably going to be put in a future situation, where she can get a big starring role, by having sex with the producer and likely cheating on an existing partner. This possibility has been flagged in the storyline several times, so it seems inevitable that it will happen eventually, and Claire might be faced with a big decision, that could have dramatic consequences for her acting career and relationships?
 
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Aug 13, 2017
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Public Bug Fix and next steps

3 days ago





Dear fans and supporters,
first thank you for your feedback for the latest version and the help in finding last bugs and inconsistencies that we didn’t catch in the Alpha and Beta releases.
We will be releasing a Public release update shortly (version 0.6.2.1) that incorporates fixes for the bugs that have been reported since the version is available for all. These concern some flow inconsistencies that some of you encountered like
  • characters talking about events that didn’t happen in your play-through
  • Aaron showing up (persistent bugger) during a scene whereas he should be locked away in prison
Most of them were easy to fix once located (which is usually the more complicated path) - so thanks to everyone who helped to identify the exact parameters that triggered the bug.
We do hope that we now have caught nearly all of the bugs - but if you encounter anything new or odd please keep reporting them, happy to check them out and verify whether it’s a bug or not.
Now, what comes after the release? We have already begun work on the next mid-release to plan for content, story events and required artwork.
We’re not done yet with introducing some new characters and we are also testing some new toolsets that will help us to create specific artwork in a more streamlined way. The best testing ground for this are some of our older scenes (as some may have seen on the WiP Discord channel) - the results we will potentially also include in the game with one of the next releases to update the artwork where we thing it is beneficial/required.
On the animation side we are still testing with what is possible but the results so far are quite promising, so we will definitely include more of them in the future as render/creation time permits.
Story wise we start into Claire’s third week in the city, Sofia will return from her weekend trip with some interesting news and various story paths that you may or may not have followed will continue.
Now, some comments we got on various channels about choices and path requests, some thoughts on that one:
  • we usually try to give choice to every important decision, there are some exceptions where Claire made a major decision before that could then “automatically” mandate a certain path branch. A good example here would be becoming “Aaron’s girl”. If Claire goes all out during the party and ends up with Aaron in the morning and then decides to just accept her new uninhibited lifestyle some follow up events no longer give a choice but sets you on a darker path. Will there still be decisions? - for sure. But there will be no easy way out of that one anymore.
  • Partner choice for Claire - some seem to want to avoid any M/F relationship altogether and romance every female character there is (which gives our writer lots of naughty ideas). So far Claire has not really determined what she really wants, but the game gives you the option to play a “girls only” path. Will we make more girl choices available for Claire? See the naughty ideas part mentioned above… but still we will try to keep a good balance.
  • Specifically to the porn scenes - the three intro scenes were all mandated, the plan here is to give you more choices there so that this career can be steered towards some preferences and to be able to avoid some others. Again this requires additional artwork so we will see how we can make this happen in an efficient way.
As stated a few times, feel free to raise requests, ideas and comments on our Discord - happy to take ideas into account.
Latest public build (v.0.6.2.1):
Again thank you all for your feedback and support.
The City of Dreams Dev Team
 

Ssato243

Engaged Member
Feb 2, 2021
2,979
1,797
306



Public Bug Fix and next steps

3 days ago





Dear fans and supporters,
first thank you for your feedback for the latest version and the help in finding last bugs and inconsistencies that we didn’t catch in the Alpha and Beta releases.
We will be releasing a Public release update shortly (version 0.6.2.1) that incorporates fixes for the bugs that have been reported since the version is available for all. These concern some flow inconsistencies that some of you encountered like
  • characters talking about events that didn’t happen in your play-through
  • Aaron showing up (persistent bugger) during a scene whereas he should be locked away in prison
Most of them were easy to fix once located (which is usually the more complicated path) - so thanks to everyone who helped to identify the exact parameters that triggered the bug.
We do hope that we now have caught nearly all of the bugs - but if you encounter anything new or odd please keep reporting them, happy to check them out and verify whether it’s a bug or not.
Now, what comes after the release? We have already begun work on the next mid-release to plan for content, story events and required artwork.
We’re not done yet with introducing some new characters and we are also testing some new toolsets that will help us to create specific artwork in a more streamlined way. The best testing ground for this are some of our older scenes (as some may have seen on the WiP Discord channel) - the results we will potentially also include in the game with one of the next releases to update the artwork where we thing it is beneficial/required.
On the animation side we are still testing with what is possible but the results so far are quite promising, so we will definitely include more of them in the future as render/creation time permits.
Story wise we start into Claire’s third week in the city, Sofia will return from her weekend trip with some interesting news and various story paths that you may or may not have followed will continue.
Now, some comments we got on various channels about choices and path requests, some thoughts on that one:
  • we usually try to give choice to every important decision, there are some exceptions where Claire made a major decision before that could then “automatically” mandate a certain path branch. A good example here would be becoming “Aaron’s girl”. If Claire goes all out during the party and ends up with Aaron in the morning and then decides to just accept her new uninhibited lifestyle some follow up events no longer give a choice but sets you on a darker path. Will there still be decisions? - for sure. But there will be no easy way out of that one anymore.
  • Partner choice for Claire - some seem to want to avoid any M/F relationship altogether and romance every female character there is (which gives our writer lots of naughty ideas). So far Claire has not really determined what she really wants, but the game gives you the option to play a “girls only” path. Will we make more girl choices available for Claire? See the naughty ideas part mentioned above… but still we will try to keep a good balance.
  • Specifically to the porn scenes - the three intro scenes were all mandated, the plan here is to give you more choices there so that this career can be steered towards some preferences and to be able to avoid some others. Again this requires additional artwork so we will see how we can make this happen in an efficient way.
As stated a few times, feel free to raise requests, ideas and comments on our Discord - happy to take ideas into account.
Latest public build (v.0.6.2.1):
Again thank you all for your feedback and support.
The City of Dreams Dev Team
thanks
 

slavegal

Active Member
Apr 17, 2020
611
781
237
choose the red dress when you go to the club for the first time, and do not offer help to the cafe owner when you see the option, and of course, don't forget to go to the store to pick up the club uniform(free)
 
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Aug 13, 2017
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Devlog #35 - General Development Update

15 hours ago





Dear Supporters,
it’s time for another development update so that you know what we have been up to since the public release of release 0.6.
We’ve corrected all bugs reported so far so currently we consider the latest public “stable” for the moment. Of course we have been busy in the meantime…
Art Workflow Improvements
We’ve done a lot of workflow and tooling improvements since the release - so there was a lot of testing, updating and workflow modelling going on. Without getting all to deep, we now have improved workflows and toolsets do do the following much quicker and easier:
  • create backgrounds and change viewing angles
  • integrate characters into special scenes with these backgrounds
  • merge character templates into a specific picture
  • change details of a picture/background (e.g. lighting and or day/nighttime)
Note: This will potentially flow into the game as well as we will potentially use the remastered artwork from now on.
Some samples (WiP stuff):
Lighting Variations


Character Integration


Clothes Testing (with our writer’s favorite redhead):


Scene Update with Claire (WIP):


Character Update for our lovely Café owner:
Before:

After:


The Wardrobe
Yes… again… and finally we started designing and coding on the wardrobe feature. it is still work in progress, but it will finally appear. No art teaser yet as it is still in flux how it will end up looking.
So our plan is to:
  • give you more options to dress up Claire (and buy stuff)
  • look through your clothing options and see them on Claire
  • define standard clothing for defined activities (e.g. standard party outfit)
Features are subject to change but we are currently in the process of coding and testing the best approach. Once we will implement that we will (hopefully) also make a few more options available for you to buy at Chloe’s store.
One thing that we need to figure out, though, is how to hold variations in check for daily activities and story elements - so give you more freedom without needing ten variations of the same artwork.
Story Development
The story is mapped out for the full week 3 now so we have major plotpoints and events in there and will be working on them accordingly. Some changes for our characters are coming and overall Claire’s journey in the city will continue.
Some of her friends (or enemies) will also progress their personal journeys - so we have a pretty good picture how this is going to pan out.
Of course not every story map is stable, sometimes some good ideas come up during scripting that we will add/adapt if it makes sense and enhance the storyline.
Job Development
Claire’s options on how to earn money will also evolve further ass he potentially will be able to get further engagements for movies, adult scenes or the continuation of her work in the café. The Dream Lounge has been a bit underused so far, this is also something that we are looking to change.
Character additions
Some new faces are coming as well - we are not done on that front as well. We are also testing some ways to create “extras”, meaning “one-off” characters that we can use in bigger scenes without the need to create a full developed character for multiple uses. Mainly for e.g. parties, groups scenes and things like that where our main cast would just not fit.
Outlook
So as you see we have been keeping busy - not 100% sure yet what will all show up in our mid release 0.6.5, but as soon as we have more clarity here we will let you know in one of the next development updates.
That’s it for now - thank you again for your feedback, your ongoing support and interest in our game.
Have a great weekend
The City of Dreams Dev Team
 

Idontplay

Well-Known Member
Oct 30, 2017
1,614
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Before:

After:
I would say that I prefer the before version, since her tanned skin helps to differenziate the café owner to all other female characters and since those reddened cheeks are a typical trait of an aroused person or a person who has just made a physical effort. So in my humble opinion they should be added, when there is the need to highlight her arousal and/or physical state.
 
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vncityofdreams

Newbie
Game Developer
Aug 22, 2023
69
530
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I would say that I prefer the before version, since her tanned skin helps to differenziate the café owner to all other female characters and since those reddened cheeks are a typical trait of an aroused person or a person who has just made a physical effort. So in my humble opinion they should be added, when there is the need to highlight her arousal and/or physical state.
Thanks for the comments.
Those are old images when I created the new Lora for her. About skin color you are right.
sam_preview.jpg
This is a more update version of Sam sprite (WIP)
 
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Idontplay

Well-Known Member
Oct 30, 2017
1,614
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488
I am always right; when I'm not wrong. :LOL:
I still prefer the old Sam (or Lora?), with her darker skin and the not reddened cheeks, but I like that last sprite.
Obviously I don't have nothing against the reddened cheeks, but they must been used wisely in order to show when the character is aroused and when isn't. But if I'm not wrong you are already using them in this way: when Claire is aroused, her cheeks are reddened, when she isn't, her cheeks aren't.
 
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Waahnubis

Newbie
May 16, 2022
99
269
120
Some of you seem to have the goal to romance/screw every single character in the game... :LOL:
Hmmm... :unsure::devilish::LOL:
 
4.50 star(s) 16 Votes