You know, this may seem obvious, but there's definitely gonna be some repeats of content at some point. I'm speculating on the basis of the debuffs or "fetishes" that the protag obtains by interacting with the dungeon's ero traps. The futa stuff, the possession/skinsuit stuff, there's gotta be a reason they're popping up if you fall on those traps too often, and the associated debuff applied because of it. Reminds me of Mage Kanade where it's a similar premise, with changes in viewpoint/dialog and all. What I assume is that the dev is building up said dungeons, each with their theme/gimmick/fetish, then the protag having to deal with said fetishes one way or the other through events in the world. Otherwise, they would serve no other purpose than flavor text.
I wonder if that's the plan...?