Almyr

New Member
Jan 26, 2022
3
0
I'm playing on my phone with joi play, but when I go to the quests, I get a black screen and the quests are not visible, how to solve this problem?
 

Dyhart

Engaged Member
Jul 30, 2017
2,024
1,512
This reads to me like creator burnout. Spinning the wheels with any lack of direction or concrete effort to finish key quests or game areas is the kind of thing that happens when the passion for a project dwindles but you're still making bank off of Steam sales and Patreon subscribers.

Compare the state of updates for Claire's Quest to the same game 3 years ago or to Overgrown: Genesis and it's a night and day difference. Frequent updates every 2-3 months with substantial questlines, new areas, consistent advancement of the main story, and a general cohesiveness of content and themes - it always felt like both games were progressing, regardless of questline or area. But now there's absolutely no sense to what will be updated next, multiple questlines exist in perpetual limbo for years without update or resolution, updates and communication grows less and less frequent, and the core of the story seems to be utterly forgotten in favour of adding more and more niche fetish content in brand new questlines that bloat the game and muddle the concise themes that used to exist.

Restarting the intro and other elements of retreading the same ground for no apparent reason also signals a lack of direction and ideas for where to take the narrative, let alone how to resolve this massive story of cross-continental chaos, corruption, and politics that has never felt like it's gotten past the halfway point of the second act.
I was going to mention they finished their last game but you already knew that.

I'm not disagreeing but I can't imagine what goes into creating this game where there are many variations to the same scenes depending on your stats.

All it needs is certain plots finishing up. Unless the game is somehow supposed to be played jumping from quest to quest. I have ADD so I do that on my own sometimes, but it's very inconsistent.
 

sceller444

New Member
May 4, 2023
11
12
In the complete version that you can get here you get all the scenes. On steam the cut the shota content and i think some of the bestiality. On steam they compensted that by adding a brother quest line (very unfinished in fact just started). But again you get that as well in the complete verstion. So if you want to see all content get that.
thank for answer!
 

Candycanez

New Member
Sep 7, 2019
10
6
In the Hookton Inn I got trapped and unable to move in the wall/mirror after completing the drunk toilet sex event with the old man and unlocking the toilet sex job.

Also the inn keeper is lodged in the wall in the inn, but you can still talk to her so this isn't much of a problem just looks odd.
1687005560920.png

1687005809514.png
 
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aipom40

Newbie
May 24, 2018
44
4
i went to the guy in the gallery but my game still crashes in the quest log also when talking to the fairys who have my mother they bring me to another world and i just cant move when im there
 

Ramirad

Member
Mar 14, 2018
215
88
I was going to mention Overgrown: Genesis, as the only game that had a consistent direction by the dev team. I'm not sure if the dev team is burnt out, or if their ambition/vision with Claire's Quest has turned out to much for them to handle. I do agree with your comments, its just a shame, this game has the potential to be really good, but only if the dev team can get its priorities in order or even bring in some other people to jump start some passion into moving the game forward. If I remember right, they've had issues with their artists, so I'm wondering if that could be whats holding the dev team back as well. WHen they did the revamp it really made the game come alive from the standard RPG engine games you find on F95.
Well - the game is good, really good but it would help if they reduced the proliferation of not-finished quests. It becomes quite confusing to keep track off. Maybe trying to address or please too many different inputs, they going in too many different directions at the same time.
 

Ramirad

Member
Mar 14, 2018
215
88
Wide flower from this girl... it's a guy if you saved him in the prologue
Gold jewelry can be found but don't remember where or just buy one from this guy for 500 silver View attachment 2698051 View attachment 2698051
A gold jewelry can be gotten from Beth's grandmother now

However I was unable to get wildflowers from that girl

Is there an alternative?

Edited NEVERMIND
In fact the gypsy fruit selling girl at the exit of Valos Outer District towards the farms district sells wildflowers.

However I am getting a frozen game every time the fairy realm part starts, after the fairy says to follow her. (and yes did the Gallery mode update)
[ETA: for reference clarity this is the Mother's Pain quest].
 
Last edited:
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Apr 1, 2018
15
3
Regarding bug in A mother's pain quest when nothing worked,i downloaded steam 25.2 version ,copied saves and from there i was able to use controls so i crossed the bug and the saved game and transfered back to 25.3 version and am able to continue.so there is this method for quests which are present n older version and have bugs in only ths release.hope it helps.
 
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Jul 4, 2017
52
114
I was going to mention Overgrown: Genesis, as the only game that had a consistent direction by the dev team. I'm not sure if the dev team is burnt out, or if their ambition/vision with Claire's Quest has turned out to much for them to handle. I do agree with your comments, its just a shame, this game has the potential to be really good, but only if the dev team can get its priorities in order or even bring in some other people to jump start some passion into moving the game forward. If I remember right, they've had issues with their artists, so I'm wondering if that could be whats holding the dev team back as well. WHen they did the revamp it really made the game come alive from the standard RPG engine games you find on F95.
That's the worst part: Claire's Quest has so much potential! It's arguably one of the more unique RPG engine games through the implementation of so many different effects on the overworld, with a great dark fantasy story at its core. The devs demonstrated they're capable of producing a concise and polished experience with Overgrown: Genesis, but that was such a smaller scope than what CQ has ballooned into - I don't know how much of that is from being pushed by patrons to develop certain content or the devs just not knowing where to take the story.

The artist setbacks are frustrating for the team, I'm sure, but I can't imagine that had too much impact on the narrative flow of the story or the decision to churn out a multitude of consistently unfinished side quests.

I wouldn't spend my time writing half an essay on a smut game if I didn't think it could be something great. Hopefully the devs realize the gold that they have with Claire's Quest and really think about the direction they need to take the game from here (because it's not like their patrons are going to put up with this forever).
 
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