1.00 star(s) 1 Vote

Chill Cultivator

Newbie
Donor
Feb 1, 2022
17
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Screenshot_20220408-093555_KineMaster.jpg

Overview:
A lewd fully text-based Choose Your On Adventure game where you play as different classes.​

Thread Updated: 2022-04-10
Release Date: 2022-04-08
Developer: Chill Cultivator - -
Censored: No
Version: 3.0
OS: Windows, Android, Linux, Mac
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Screenshot_20220408-155133_Chrome.jpg Screenshot_20220408-155142_Chrome.jpg
 
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mrttao

Forum Fanatic
Jun 11, 2021
4,521
7,505
v1
There is way way too little content right now. I read literally everything available in about 5 min
Also there are no choices yet.
You pick sex and class and then read a linear story without choices for that combination.
Author needs to focus on one class and flesh it out with actual choices
 
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Chill Cultivator

Newbie
Donor
Feb 1, 2022
17
35
v1
There is way way too little content right now. I read literally everything available in about 5 min
Also there are no choices yet.
You pick sex and class and then read a linear story without choices for that combination.
Author needs to focus on one class and flesh it out with actual choices
I got you. But uh, mate it's version 1.
If I may be frank. I am trash at story writing. I know that making a class to completion would be better, I just don't have the writing skills for it. When I think of for example Mage Class, I end up getting an idea on Cultivator Class.

I will try to expand on Cultivator Class for now. (I understand and know the feeling of having little choices.) But I can't guarantee that it will be perfect.
 

Chill Cultivator

Newbie
Donor
Feb 1, 2022
17
35
Yeah seems like one of those "see you in a year" kinda things. :whistle: :coffee:
Better intro some art in there at some point, pure text gets boring fast.
I understand that art is important especially in a text-based game. But you're wrong that art is necessary, if I can write a story good enough, art isn't needed at all.

Ok, since I don't have such skills I probably will need art too. But I am heavily against using real or illustrated porn in my works. Using porn will boost my ratings indeed, but I have to balance between porn and text. And also copyright issues. Further more on the fact you can say it is one of my baseline to not use porn. A self-proclaimed rule persay.

More like see you in 3 years.
3 years?! Dude don't exaggerate man.

5 years at least.

I plan to write at least 1 ending per day as my interest in writing decrease. Which is probably in a week or two.

Currently as of v3 (unreleased) I have an additional 5 endings + unwritten endings to finish in a few days(since I am busy and lazy). Though at my speed it's really more of when I would dedicate enough time daily.

Contary to most authors, I spend about quite some time thinking of a quick ending sadly.

So in basic math.

If I upload 3 endings per day, let's assume 3 endings is 3 minutes worth of gameplay. And let's say on average a good game takes about 3 hours to explore. (I am overstating since this is text-based). Meaning I need a total of 180 endings.

So I have to complete 180 endings before my game becomes playable. Which is 60 days up to 180 days.

Oh god 180 days. Might as well quit right now.

Just joking. I will try my best!
 
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88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,063
So, no image into the game I see. I wait till there will be lot image and videos to have fun with. Since it's just text only it not worthy to try it out. I gonna wait lot of bunch of update to try it out.
 

88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,063
Yeah seems like one of those "see you in a year" kinda things. :whistle: :coffee:
Better intro some art in there at some point, pure text gets boring fast.
Totaly agree. It would be better with lot of contets with video oand images. It relly annoying without them into it.
 

♍VoidTraveler

Forum Fanatic
Apr 14, 2021
5,789
15,418
I understand that art is important especially in a text-based game. But you're wrong that art is necessary, if I can write a story good enough, art isn't needed at all.
Maybe, but it will still enhance the experience.

Ok, since I don't have such skills
Then perhaps blog can assist you. :giggle::coffee:

But I am heavily against using real or illustrated porn in my works.
I don't really like real porn either, usually prefer 2D in my games but eh 3D can be hot too.
Since this is a text game, perhaps paper dolls will work better.
In games like Lust Doll those work pretty well.

but I have to balance between porn and text
A wise choice.
Good luck with your game. :giggle::coffee:
 
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Chill Cultivator

Newbie
Donor
Feb 1, 2022
17
35
Totaly agree. It would be better with lot of contets with video oand images. It relly annoying without them into it.
I will see how the reception goes. My current mindset is at best a non-nsfw version of art to display character (wow still similar to Devious World).

It's just that using porn is something that I personally wish to not have to resort. If the reception is overwhelming for it, there may come a time that I do it.

Currently, I will try to see if just a text-based game is enough. My target audience will be fully text-based for now.

I will take note of your request. Thank you.
 

Rafster

Bear chaser
Game Developer
Mar 23, 2019
2,099
4,087
It's just that using porn is something that I personally wish to not have to resort. If the reception is overwhelming for it, there may come a time that I do it.
Man, I'm going to give you an unsolicited advice: If you're not feeling up to insert porn (real or art) pics in your game, DON'T DO IT. It's true, text only games are a niche, but they have their public, especially if the writing or game mechanics are good. At the end of the day, if you're not passionate enough to keep working on your game, it will end like the thousands abandoned RP HTML games here.

Keep on it bro. Good luck with your game.
 

Chill Cultivator

Newbie
Donor
Feb 1, 2022
17
35
Man, I'm going to give you an unsolicited advice: If you're not feeling up to insert porn (real or art) pics in your game, DON'T DO IT. It's true, text only games are a niche, but they have their public, especially if the writing or game mechanics are good. At the end of the day, if you're not passionate enough to keep working on your game, it will end like the thousands abandoned RP HTML games here.

Keep on it bro. Good luck with your game.
Thanks for the encouragement! Glad to be supported :D
 
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bloodbus

Member
Sep 30, 2020
412
340
Sounds really interesting. From the preview pics it doesn't seem like there will be tons of text at once which I really like. Don't worry about art - that will spread you too thin. Only recommendation for now is maybe give a little more information here since a good premise will draw people in
 

Joe Steel

Engaged Member
Jan 10, 2018
2,450
3,303
This is billed as a CHYOA-style game, so those looking to see a graphics-based game are probably looking in the wrong spot.

I don't mind well-written text adventures, but this game lacks the kind of writing that make them interesting. It is purely descriptive of actions: this happens, then that happens, then the other thing happens, and then the story ends. It needs interior voices, descriptive writing, appeals to the sense, and appeals to emotion. The problem isn't so much that the paths are short, it is that they are flat. The MC could go through a lot of internal struggles, decisions, changes, etc while not much happens on the outside (and in this version, not much happens even just on the outside).

Chill Cultivator, if you want to use this as an exercise on writing, then find web sites like and follow their advice. Do not read stuff on CYOA sites and delude yourself that that is writing. 95% of online fiction is shit.
 

chrisdraconis

Member
Jul 18, 2017
383
215
This is billed as a CHYOA-style game, so those looking to see a graphics-based game are probably looking in the wrong spot.

I don't mind well-written text adventures, but this game lacks the kind of writing that make them interesting. It is purely descriptive of actions: this happens, then that happens, then the other thing happens, and then the story ends. It needs interior voices, descriptive writing, appeals to the sense, and appeals to emotion. The problem isn't so much that the paths are short, it is that they are flat. The MC could go through a lot of internal struggles, decisions, changes, etc while not much happens on the outside (and in this version, not much happens even just on the outside).

Chill Cultivator, if you want to use this as an exercise on writing, then find web sites like and follow their advice. Do not read stuff on CYOA sites and delude yourself that that is writing. 95% of online fiction is shit.
Joe Steel true a little more meat in a story could help but on the flipside a some of those bad stories you mention take it to the extreme with a wall of text that makes the story unreadable, plus everyone has their own writing style, for a first/practice attempt this isnt too bad
 
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Chill Cultivator

Newbie
Donor
Feb 1, 2022
17
35
This is billed as a CHYOA-style game, so those looking to see a graphics-based game are probably looking in the wrong spot.

I don't mind well-written text adventures, but this game lacks the kind of writing that make them interesting. It is purely descriptive of actions: this happens, then that happens, then the other thing happens, and then the story ends. It needs interior voices, descriptive writing, appeals to the sense, and appeals to emotion. The problem isn't so much that the paths are short, it is that they are flat. The MC could go through a lot of internal struggles, decisions, changes, etc while not much happens on the outside (and in this version, not much happens even just on the outside).

Chill Cultivator, if you want to use this as an exercise on writing, then find web sites like and follow their advice. Do not read stuff on CYOA sites and delude yourself that that is writing. 95% of online fiction is shit.
I understand what you're saying. Though this seems like something that will either requires a lot of reading and talent or brute force.

By brute force, it means it means I keep writing while trying to incorporate the elements of which you mentioned. (While also using the advice from the website you have given.)

English isn't easily a nature of manifestation to me. (As you also pointed it out.) To me a story is all about Actions have Consequences, which I failed to convey.

I will try my best to make it more descriptive, realistic (at least to choices) and have internal voices and struggles. Though I have to warn you that is my take a long time before it is what I hope it to be.

Joe Steel true a little more meat in a story could help but on the flipside a some of those bad stories you mention take it to the extreme with a wall of text that makes the story unreadable, plus everyone has their own writing style, for a first/practice attempt this isnt too bad
I thank you for your support. I do agree with Joe but my style is indeed more inclined towards a short style. I have mentioned this before, but my natural writing style has been derived from the countless novels I have read. And most of them had too much filler, that's why my style became too direct.

Therefore I do also agree with you that too much meat is too much. But I hope to at least incorporate elements of

Hesitation to do XXX, but the pleasure have clouded their mind, while the actions lead there is realistic(as far as a Fiction Based Lewd World Goes). And the struggle to pick. And possibly future styles where the nsfw actions are more descriptive.

All in all, after reading both of your comments. I decided to pursue a more plausible style that has more character development while maintaining it as a short story.

Though, don't expect it to be a immediate appearance as I try to incoporate it. From version 4.0 onwards.

Yep, I sort of already written version 3.0 by the time I noticied both of your comments. I can already see myself rewriting my stories in the distant future after I have grasp the art of writing.

Thank you for both of your feedback.
 
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