yeah i read about critical messing in code of lok, but why they hiding it about half year??? get more messing in code before it go to critical mass and making new content for this piece of code harder and harder. they know it but do nothing until to late and run new project on unreal engine instead of unity...
even if it's total chaos, why did they switch to another engine, if they used to code on a unity before ?! it not an argument for u i think. go on and protect them and let them milk you further.
dude im not a patreon supporter to them, the decision they have was a bad one which is yes they didnt update their status on their development and then something terribly wrong happen to their team.
maybe the reason why they switch to a new game engine is because:
1. Unity is a goddamn
RED FLAG game engine which is it doesn't have a stable build engine phase because everytime unity is getting a new update it causes frequently bugs, glitches, or sometimes it can cause crashes on that engine.
2.
their programmer might be excelling programming language code specifically for C++
i myself studied being a game developer at my college school, situation like these can happen also and sometimes some developers can also forgot to update their game development status, if it is very personal to them they're likely dont want to post it and of course we will leave in a trail on abandonment on their game development.
hell we aren't legit supporters of their patreon we are just a mere game pirateers on this forum website, dude this is the real struggle on game development team if some shit happens on their majority development it can start a HALT production.
lastly, i dont protect them this is like my last chance to see where there development goes to finish it, if they can fully finish and polish game thats the only thing they can show their product that it is finished.