Obviously to rip people offWhat is the goal? I mean that really. What is the point of supporting a game that doesn't seem to have a goal? What is the endgame here for the game?
didnt stop them with fucking Breeding season now did it??
Obviously to rip people offWhat is the goal? I mean that really. What is the point of supporting a game that doesn't seem to have a goal? What is the endgame here for the game?
they were people like you at the time that said breeding season was "very, very far from being a scam" yet here we areYeah, apparently no one in this forum tried to tackle a big project.
The project is huge. It's taking long, yeah, but that's what happens with big projects. And 20k seems like a lot, but it's not when you need to hire a team. Actually, it's not much at all for the scope of this game, specially with the art quality. It wants to be a sexy runescape and has better pixel art than stardew valley.
It does seem to suffer a lot from scope creep, but it's very, very far from being a scam.
yeah but doesnt unlock new scenesomeone said camellia couch time
basically the team doesnt know what direction to finish their own game plus i like the person who review this gameFound this review here that pretty much sums up cloud meadow as a game, maybe heath or the others can give it a read to learn a bit more on where to improve the game.
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But as the review states the game is held up by the art and animation alone but lacks the necessary gameplay to make use of it. I honestly don't think the team knows what they're doing, it seems like they are just taking "fun" ideas and throwing them in to see what sticks. Not to mention the game has had to redesign a lot of old UI as well as the dungeons. With this slow progress along with the constant stream of bugs every time they add anything to the game we are looking at bare minimum 2 more years of development time unless they start cutting content such as story, dungeons, and characters.
Monies. Bling. Dollars. Cash.Why change the cheat code every time?
Found this review here that pretty much sums up cloud meadow as a game, maybe heath or the others can give it a read to learn a bit more on where to improve the game.
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But as the review states the game is held up by the art and animation alone but lacks the necessary gameplay to make use of it. I honestly don't think the team knows what they're doing, it seems like they are just taking "fun" ideas and throwing them in to see what sticks. Not to mention the game has had to redesign a lot of old UI as well as the dungeons. With this slow progress along with the constant stream of bugs every time they add anything to the game we are looking at bare minimum 2 more years of development time unless they start cutting content such as story, dungeons, and characters.
Those are the Linux files. Do you have a link for the Windows files?game new build v0.0.3.14b
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