Found this review here that pretty much sums up cloud meadow as a game, maybe heath or the others can give it a read to learn a bit more on where to improve the game.
But as the review states the game is held up by the art and animation alone but lacks the necessary gameplay to make use of it. I honestly don't think the team knows what they're doing, it seems like they are just taking "fun" ideas and throwing them in to see what sticks. Not to mention the game has had to redesign a lot of old UI as well as the dungeons. With this slow progress along with the constant stream of bugs every time they add anything to the game we are looking at bare minimum 2 more years of development time unless they start cutting content such as story, dungeons, and characters.
You must be registered to see the links
But as the review states the game is held up by the art and animation alone but lacks the necessary gameplay to make use of it. I honestly don't think the team knows what they're doing, it seems like they are just taking "fun" ideas and throwing them in to see what sticks. Not to mention the game has had to redesign a lot of old UI as well as the dungeons. With this slow progress along with the constant stream of bugs every time they add anything to the game we are looking at bare minimum 2 more years of development time unless they start cutting content such as story, dungeons, and characters.