While the game is still early in development and needs more polish, particularly with soft-locking, the general premise of the game is both very unique and arousing. There is only one playable branch to the story at the moment though at least two others seem to be planned, and the content that is there is very well done aside from a a handful of bugs.
The concept of the game, a pregnancy themed Jumanji based is very unique and interesting and made more so by each characters own personalities in how they handle the story, each reacting to the changes made to both them and the others in their own ways. While this is great for exploring the characters and makes for a rather entertaining narrative, I cant help but feel a little bit of disappointment with how linear the story ends up being.
I am not saying this is a major issue or anything, but I feel as though the concept of such a chaotic and unpredictable Jumanji-like game is hindered by such linear progression, as the lack of randomness goes against the possibilities that could be offered by such a unique game. I will note that the game does make up for it to some degree by including some very fun and rather unique things into the mix which does live up to the nature of the game and are very well done, exact details I leave out for spoiler reasons.
All that being said, this game is rather good despite some of the minor issues with it, this will certainly be something that I will be coming back to regularly and eagerly awaiting new content and updates for. One thing that I do want from this however, would be a standalone version of the board game presented.
Obviously I don't mean fully a programmed game or anything, but just a digital copy of a board, rules, and deck of cards. This would allow for exploring all that such a concept could offer and would have a lot of replayability, as well as including concepts or ideas that couldn't make it into the game as it is far easier to implement something into a document than it is a full game.