Mpreg Greg

Member
Feb 3, 2021
254
1,063
Greg would like to be Brutally honest -this game is getting worse with every update. It worked best as a nebulous exploration sim with abstract puzzles. Greg cannot give a single shit about the bland "I AM GIRL NOW?"story about cardboard ass students that has neither meaningful choices nor engaging action. The day events aren't gameplay, they're an unskippable cutscene that only makes the interesting segments of dream scouring disconnected and frustrating to get to.
 

Mpreg Greg

Member
Feb 3, 2021
254
1,063
I can understand that, though I am in opposite camp and enjoy the school segments as a contrast to the dream world. I just hate the tedium of avoiding the sleeping maze for not having all of your stats constantly topped off.
The Big thing Greg doesn't like about the school is that it's painfully irrelevant to the "game" part of the game, if your choices were, for one actual choices and not just >okay or >okay(reluctant) it would at the very least be engaging, Greg isn't going to ask for the real world to be incorporated into the dream puzzles because lord knows they are bad enough as it is, but right now the temptation to just make a "dream picker mod" is very high
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
845
1,539
Are the "still male" and "gender swap" paths equal content-wise atm? I don't have a particular preference and would be happy with either, so I'm just gonna pick the one with more content, though I guess gender-swapped is more interesting.
 

SimReaper18

Member
Jan 11, 2019
145
187
What exactly is "VM" and "YYC" on the DL page? :unsure:
According to Google, it's a difference in how the GameMaker Studio game is ran. VM means that it runs like Java, in a VM. YYC means that it runs like C++, it is compiled (instead with YoYo Compiler, rather than GCC).

Basically, YYC will perform better than VM, but may have some weird differences that shouldn't really matter that much. Just choose either, but YYC should just be the better option I guess.
 

unniex

Member
Game Developer
Mar 10, 2020
142
715
Greg would like to be Brutally honest -this game is getting worse with every update. It worked best as a nebulous exploration sim with abstract puzzles. Greg cannot give a single shit about the bland "I AM GIRL NOW?"story about cardboard ass students that has neither meaningful choices nor engaging action. The day events aren't gameplay, they're an unskippable cutscene that only makes the interesting segments of dream scouring disconnected and frustrating to get to.
Depressing. I appreciate the honesty I guess, but to call my game cryptic garbage and then to pretend you care about the gameplay is incredibly disingenuous.
Though I disagree on all accounts, clearly a lot of people share your opinion.
I'll refrain from posting unnecessary updates.
 

SuicideByTaco

Member
Apr 23, 2018
158
447
Love the whole gender bend thing here and the skinsuits are pretty interesting as well. Kind of fits with the whole Alice thing. Just needs some polishing and some bug fixes with some more story and scenes; to make it more understandable.
 

Taboo-Sho

Member
Nov 15, 2018
458
553
Depressing. I appreciate the honesty I guess, but to call my game cryptic garbage and then to pretend you care about the gameplay is incredibly disingenuous.
Though I disagree on all accounts, clearly a lot of people share your opinion.
I'll refrain from posting unnecessary updates.
He never said your game was Cryptic garbage, if anyones being disinenuous its you. You are dismissing his criticisms with a hand wave.

Hes right, the school part has no real connection to the dream part right now. The Non-dream life sim parts arent fun.
 

Mordona

Confused Demoness
Donor
Dec 1, 2017
272
484
Depressing. I appreciate the honesty I guess, but to call my game cryptic garbage and then to pretend you care about the gameplay is incredibly disingenuous.
Though I disagree on all accounts, clearly a lot of people share your opinion.
I'll refrain from posting unnecessary updates.
Fuck people here. You shouldn't use F95 as a litmus test. The only people that speak up are people that want to complain or want their entitled opinion on content they think they are owed because whatever fetish reason isn't met. Make your game as you want. Personally, I like the story. I don't like the complicated randomness that takes hours to hope works out. Maybe I'm the oddball. But I talk to and support a number of devs here and there. Most need to ignore 90% of what's posted here, some ignore everything. But even those that try, have to take only certain posts seriously to survive here.
 

Axismundi

Member
Jul 14, 2018
354
805
Hes right, the school part has no real connection to the dream part right now. The Non-dream life sim parts arent fun.
Hard disagree on my part. I like the school interactions and I look forward to more. (They provide a nice break from bashing my head against the manner puzzle. lol) I look forward to learning more about the character as well and having all character interactions take place in the dream world probably wouldn't be the best.
 

Safetydummy

Well-Known Member
Jan 18, 2018
1,360
1,597
According to Google, it's a difference in how the GameMaker Studio game is ran. VM means that it runs like Java, in a VM. YYC means that it runs like C++, it is compiled (instead with YoYo Compiler, rather than GCC).

Basically, YYC will perform better than VM, but may have some weird differences that shouldn't really matter that much. Just choose either, but YYC should just be the better option I guess.
I'll just nod my head appreciatively and pretend I understood a fraction of what you said... :p
So, it is the same file/game either way? It just depends on which launcher you use to play it?
 
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Ildon

New Member
Nov 15, 2017
11
15
Depressing. I appreciate the honesty I guess, but to call my game cryptic garbage and then to pretend you care about the gameplay is incredibly disingenuous.
Though I disagree on all accounts, clearly a lot of people share your opinion.
I'll refrain from posting unnecessary updates.
You're taking a loud minority as being representative of the whole. When it comes to the internet, this is never a good idea, doubly so when it comes to F95.

You will never be able to please everyone, so focus on making the game you want to make. Do what makes you happy. Those who think they can bully devs into accepting their demands will go away to try their luck on some other poor sap, while those who enjoy your work will remain -- a win-win situation all around.
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
845
1,539
Depressing. I appreciate the honesty I guess, but to call my game cryptic garbage and then to pretend you care about the gameplay is incredibly disingenuous.
Though I disagree on all accounts, clearly a lot of people share your opinion.
I'll refrain from posting unnecessary updates.
I don't mind the story sections but dislike the pacing. You could probably solve a lot of issues for a lot of people by adding some kind of skip or fast forward toggle.

People come into pron games for different reasons but mostly for the pron. However, even in normal games, you really don't want to frontload your game with non-game. Ease into it, let the people who care care, and those who don't skip.

I play a lot of games overall and WANT a good story especially mixed with good gameplay, but sadly most ero games are not that. Secondly, and maybe more importantly, it sucks having a good story and wondering if you're ever going to see the end because the game is potentially years away from being done, if it even is.

Again, I like your game and what's there, but you really should just add skips for it or frontend more gameplay and trickle story til midgame and let the mystery pull things along.

Just my 2 cents.
 

unniex

Member
Game Developer
Mar 10, 2020
142
715
I don't mind the story sections but dislike the pacing. You could probably solve a lot of issues for a lot of people by adding some kind of skip or fast forward toggle.

People come into pron games for different reasons but mostly for the pron. However, even in normal games, you really don't want to frontload your game with non-game. Ease into it, let the people who care care, and those who don't skip.

I play a lot of games overall and WANT a good story especially mixed with good gameplay, but sadly most ero games are not that. Secondly, and maybe more importantly, it sucks having a good story and wondering if you're ever going to see the end because the game is potentially years away from being done, if it even is.

Again, I like your game and what's there, but you really should just add skips for it or frontend more gameplay and trickle story til midgame and let the mystery pull things along.

Just my 2 cents.
There's already a way to fast forward conversations. You can literally skip through all story content in under 5 minutes.
There's even a way to disable the narrative altogether, though admittedly that's less obvious.
But there were people complaining that the game needs a save system after an update that said the save system was improved, so I don't fucking know.
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
845
1,539
There's already a way to fast forward conversations. You can literally skip through all story content in under 5 minutes.
There's even a way to disable the narrative altogether, though admittedly that's less obvious.
But there were people complaining that the game needs a save system after an update that said the save system was improved, so I don't fucking know.
Well maybe it's not clear or new, last time I played I didn't see one but that was admittingly a while ago. If that's the case then I don't know what the complaining is about. I'll see for myself about to do another run I guess.
 

Mpreg Greg

Member
Feb 3, 2021
254
1,063
Depressing. I appreciate the honesty I guess, but to call my game cryptic garbage and then to pretend you care about the gameplay is incredibly disingenuous.
Though I disagree on all accounts, clearly a lot of people share your opinion.
I'll refrain from posting unnecessary updates.
I apologize that i was a bit verbose,and you misunderstood my point, to rephrase it better- i LOVE the cryptic bits, it's why i am being honest with things even though it's disheartening, what i hate is the school bits, where there is no puzzles or interaction variety, like i said- they are making the game worse in their current state. Doesn't matter if people enjoy the narrative or not, the fact that they are both mandatory and devoid of variety is what kills it.
Anecdotally:
I lost my save file between the updates, and having to replay the same thing where i am locked off by countless invisible walls, having to go through the same motions for half an hour(yes, with message skip) before I'm let into the freeroam mode only to discover that with all the dialogue you piled on you failed to explain that the dreams you get now depend on your stats, locking me into a dream you get from low health that feels like "this is the end of the demo" as the FIRST dream did not leave a good impression, i wouldn't be suprised if a lot of new players experience something to the same degree, you promise Yume Nikki, but that game starts by throwing you in to freeroam first, and never pulls you out of it,wich is what arguably made it so popular, it's abstract and liberating.
I'm not an industry veteran, but from my humble 6 years of gamedev experience, i would suggest one of three options to go with:

1.Skip scene button, by far the easiest one and the least involved, nobody is going to blame you for implementing it,and you get to make the rest of the game the way you wanted it without any real need for change outside of that.
2.Make the school segments memories you have to find. Not only is that more engaging for players and more in line with the Yumme Nikki style of gameplay, it also will draw them in more since it will require investigating to piece everything together, you can do a lot with that, especially in terms of deception and omission of information.Moreover- this will allow people who already seen it or just came to a porn game for porn to skip out on them with no detriment
3.Make the school segments interactive. Throughout all the cutscenes my first and preveiling thought was "what if i just left?" and the games answer always was the very artificial "i can't leave right now! i have to experience social embarrasment!" wich really grinded my gears.This is obviously the most labourious option, but allowing players to choose no will give at the very least replayability to an otherwise unremarkable cutscene.
 
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