Are you using a virtual machine? If not the error occurs when there isn't enough vram from experience running it in a vm.the game keep crashing for me the first time i try to sleep
idk why
Are you using a virtual machine? If not the error occurs when there isn't enough vram from experience running it in a vm.the game keep crashing for me the first time i try to sleep
idk why
how much vram is required for this game i have about 2g . ...idk this game doesn't look that heavy and yet it crash with 2 g of vram u can run Skyrim with 1g i dont think this game is as big as Skyrim (p.s i used Skyrim an example u can run alot of games with 1 or 2 g vram)Are you using a virtual machine? If not the error occurs when there isn't enough vram from experience running it in a vm.
I am aware of that but if you close the game the outfits are gone so... it is kinda pointless. (again an issue I see being being fixxed in the future when the dev creates a save system for the whole game)actually there is a save system for outfits : ) go back to your real world click on dress , do you see the hangers? click on of and empty one, then click , its ether load or save. and you can perm save your new outfit : )
The game runs just fine through Wine in my experience. I'm not sure how much the Mac version of Wine differs from Linux, however.Your game looks great, but I unfortunately do not have access to a windows pc. Are there any plans to add a Mac or Android version?
A dev, not THE devI am aware of that but if you close the game the outfits are gone so... it is kinda pointless. (again an issue I see being being fixxed in the future when the dev creates a save system for the whole game)
EDIT: Just noticed you ARE the dev. So thank you for the game so far.
It's not an issue with vram specifically, but the way the code calls for compiler processes to be handled. I was just establishing it wasn't a VRAM bottleneck with this question. Essentially if you are using a VM it is an issue with windows trying to call too many objects at with one thread. COM+ and MTS are known for the issue but the cause is windows is trying to allocate VRAM addresses in a single thread which MTS and COM+ cannot handle.how much vram is required for this game i have about 2g . ...idk this game doesn't look that heavy and yet it crash with 2 g of vram u can run Skyrim with 1g i dont think this game is as big as Skyrim (p.s i used Skyrim an example u can run alot of games with 1 or 2 g vram)
No, it's a test room. I will need to review the camera control script at some point though.So I ended up getting a bug when going into the library, then exiting basically immediately as the womb mark pulsed. My camera just kinda drifted off, eventually passing by the red card room and then into black void. As I drifted though, passing the red card room with the Broodmother, I spotted another room to the right of it. My question is if that room is accessible, and if so, how?
Sorry, can't do anything about it at the moment. I'm aware what I'm doing and how I can fix it, but it comes down to either over-utilizing resources or keeping the game in development hell. I'll add an option to disable texture preload, though that might only delay the crash.To download a game that looks this good only to find out I need multiple gigabytes of vram just to run it is really disappointing. I guess I'll be waiting until this is adjusted to play :/
Ok got it didn't know there were multiple devs.A dev, not THE dev
unniex is THE dev here
um, there's lots of game devs on the forumOk got it didn't know there were multiple devs.
Yes and I noticed that right after I made the comment hence the edit... can we stop now please?um, there's lots of game devs on the forum
the developer tag shows wherever they comment, not just under their creations
that's why you're supposed to read dev notesThis almost locked up my pc, Seriously WTF!? Optimize much?
Also I couldn't even get outside, whenever I interacted with the front door it just brought up the inventory.
Unfortunately, I've never managed to get Wine to work on my Mac. Tried multiple times, and I've tried simply running things with Wine, or even using WineBottler, but even when it seems that I've successfully made the application into a Mac application using WineBottler it won't launch, and doesn't even come up with an error, so i have absolutely no idea what my Mac's problem is with Wine/WineBottler haha.The game runs just fine through Wine in my experience. I'm not sure how much the Mac version of Wine differs from Linux, however.
If you pay attention to the 3 clothing slots available for both bottoms and tops, each slot has a corresponding layer. The left most slot is for the innermost layer and the right most is for the outer layer. It is both a simple yet delightfully complex method of assembling unique outfits once you know what you're doing.literally just underwear and stockings.
stockings are above the underpants
No worries honestly, I get the struggle. It's just sad because this looks really good and I can't play it until you have time and resource or until I get a better setup.Sorry, can't do anything about it at the moment. I'm aware what I'm doing and how I can fix it, but it comes down to either over-utilizing resources or keeping the game in development hell. I'll add an option to disable texture preload, though that might only delay the crash.