Well re-grinded, and saw my missing scenes. Overall depending how the next update goes with the new beast being added, could definitely see subscribing and actually donating. The work's been alittle haphazard, and while I wouldn't say focusing on a mini game versus like expanding more animations for some of the current situations already involved (enki/town molesting), I will admit I did enjoy the mini game content, even though the grind is atrocious.
With that being said, especially with how quickly it seems like Colette degenerates herself now, it feels like the mini game should have been, or should become an alternative corruption route. What I mean by this, is there should be multiple routes towards her corruption at this point, but independent of each other. Break down the current mad grab of random content, and basically categorize it under 3 main corruption categories: Civilian life/farm life corruption, Adventuring corruption, Job corruption.
Why do this? It feels a bit disjointed how compared to the town molestation, and animal flirting and minor sex acts, all of a sudden she becomes a dancer, and she's getting her asshole and mouth occupied at the same time. Make this its own category of corruption where she can do other jobs around town, like a black smith assistant who works for the pervy black smith, and a barmaid position when the inn finally is implemented. Have these three options be a viable way to raise her corruption early game. And if you happen to get 60 corruption in this category, when you do the other two categories, the initial low corruption scenes will still trigger the very first time, so people can see all the content, but after the first viewing, it adjusts for their higher corruption level, and if there is a new animation or otherwise is available it shows the highest available option then.
Doing this also makes it alot easier to plan out future content, and for people subscribed, you could allow people to pick the next iterations of what gets worked on. The messy part would be fine tuning what happens in these 3 options, but I feel the names are explanatory.
Civilian/farm life should involve more of the town npc's, such as the mother who hints to the MC she has two boys she needs to have watched/baby sat for. This would also involve events of her wandering around town without the MC, and taking care of the farm while the MC is out, which could allow events if agreed to certain things like the mother dropping off her kids at your farm, or monsters sometimes wandering in, or even having a later mechanic where you can capture a monster as a "farm animal", and while you are gone, Colette engages in some of the lewder scenes, which otherwise are only availible if you fight the creatures.
Adventurer corruption should be beast, bandits, and demi human corruption primarily. Again this could be a way to feed into the other content, or shuffle around content by allowing the taming or adopting of monsters. You would also find content here where if its quest related, and if failing/succeeding the quest involves Colette getting screwed by the quest givers, or given sexual toys.
TL;DR: Decent content update, not what I wanted, but there was value for what was given, definitely depending on the next update could see supporting this at that point if its to this level still. However, this content update really skews Colette's corruption, compared to everything prior(full on pentration and gang banging, leaving only her pussy not penatrated, but coated in cum from her dripping asshole). I suggest making content based around 3 main story focuses, and then building up each category based on subscriber voting. Great update and excited for the future for this!!!