Sleepiest_Not_Dage Very good premise, promising work! Here's my review so far: art is great, 10/10 kinks, theres a lot of potential for new scenes, and I'd advise to 'deepen' the gameplay, dont just widen it - view basically every aspect of the game world as an opportunity to display the corruption. Eg, new versions for old CGs, even basic ones, like the horse traveling.
Right now I think the weakest link is the combat, as there should be some UI updates there: other games like this have instant lose/armor break buttons, and escape buttons! Very important, as the mobs just gang up on you in the forest and you are forced to do 3-4 battles with no escape. The attack logic of the mobs should be improved too, like not targeting armor when Coli is naked... I battled a shit ton and I could only get the bj deer event once since mostly they just attacked health or failed to pin down her. It's a bit annoying that she doesn't attack but uses a skill that cant be accessed as easily. The game economy (coins) is also a consideration.
Japanese games have a consistent fast forward route for those who want to speed things up: Branded mother Alicia and Dragon Conquista both have nice mechanics for it.
I think the bush for the smith quest should be highlighted in some way as that wasnt intuitive for me and others.
Another thing is the corruption - I know this is early version, but it seemed a bit too quick to have a full virgin girl and she goes to anal with the smith, even as she never kissed, as I bypassed that CG by accident. So the corruption path should be examined as well.
Overall, I love these games, I wish you the best developing!