I have such mixed feelings about this game. On one hand, I absolutely love the content and most of the themes: it's got very good and varied content and has had it from the very start.
The issue then becomes the complexity of how to reach the content and the fact very little, if any of it, feels permanent. I don't know what, if any of my choices matter in the long run and then there's the question of how long that run is. Having things operate on a day to day basis means that any scale is completely off: how long is the game going to be? Where is it going with its actual Story, something I have to admit I'm not super focused on. What even are the options the player has and how to reach them: it's now gotten long enough that I'm not terribly enthused about replaying everything with a spreadsheet or graph to show what leads to what.
On the whole, it's one of the better games being updated now but it's got some big holes in it too.
The issue then becomes the complexity of how to reach the content and the fact very little, if any of it, feels permanent. I don't know what, if any of my choices matter in the long run and then there's the question of how long that run is. Having things operate on a day to day basis means that any scale is completely off: how long is the game going to be? Where is it going with its actual Story, something I have to admit I'm not super focused on. What even are the options the player has and how to reach them: it's now gotten long enough that I'm not terribly enthused about replaying everything with a spreadsheet or graph to show what leads to what.
On the whole, it's one of the better games being updated now but it's got some big holes in it too.