Mod Cheat Mod Ren'Py College Kings [CK1 - 1.5.18] Thorian Mod [Thorian Studios]

shanenufc09

Member
Aug 4, 2021
135
346
187
from what i can tell the problem seems to be a relationship problem with aubrey if i start path builder from episode 4 have all the girls you can set as a girlfriend including aubrey the mod wont work at all but if you do the same not including aubrey the mod works and then when going to change aubreys relationship in the mod from fwb to girlfriend theres no girlfriend option at all
 
Oct 11, 2020
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from what i can tell the problem seems to be a relationship problem with aubrey if i start path builder from episode 4 have all the girls you can set as a girlfriend including aubrey the mod wont work at all but if you do the same not including aubrey the mod works and then when going to change aubreys relationship in the mod from fwb to girlfriend theres no girlfriend option at all
I did what you did and I never got any problems, and for the Aubrey GF change, I've updated the files to allow for changing to Girlfriend
 

NlNJAB0Y

Newbie
Jun 26, 2023
38
17
18


Overview:
College Kings Cheat Menu Mod.
Very Basic Cheat Mod that allows changing of Reputation and viewing current Reputation Point Values.

Updated: 2/18/24
Game/Creator: College Kings /
Modder: Thorian Studios
Mod Version: v0.5.5
Game Version: 1.3.21 / 5.0.0

Language: English(US)

Features:
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Installation:
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Plans:
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Hey there viewer. We've noticed the lack of cheat mods for College Kings which is one of the biggest visual novel games on here. And we can see why this game is a pain to figure things out and why everyone has dropped it. So we decided to pick it up and deal with it. Introducing our first mod College Kings Thorian Mod. It will start out as a simple cheat mod before evolving into a CK Addon. Including better renders, better ui, and fun extras.




Download CK1 - 1.3.21 (Mod Version 0.5.5):
Download CK2 - 5.0.0 (Mod Version 0.5)
:




View attachment 2568370 View attachment 3366260
Ck1 works perfectly but Ck2 has errors when I open it up nothing is compatible and needs to be updated, CK1 works just fine but CK2 Says it needs to be updated to 5.5. (Edited) 12/21/24.
 
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Oct 11, 2020
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I currently have no plans on updating currently. I do however plan on returning between Season 2 Episode 6 parts 1 & 2. You might be able to make it compatiable by fixing the gui. That's most likely whats breaking it. There is also only a 5.5.0 version for CK1. The CK2 mod is only 5.0. It's confusing now since mod version isn't connected to game version. So please ensure you installed the CK2 version and not the CK1. Other than that I cannot help.
 

NlNJAB0Y

Newbie
Jun 26, 2023
38
17
18
I currently have no plans on updating currently. I do however plan on returning between Season 2 Episode 6 parts 1 & 2. You might be able to make it compatiable by fixing the gui. That's most likely whats breaking it. There is also only a 5.5.0 version for CK1. The CK2 mod is only 5.0. It's confusing now since mod version isn't connected to game version. So please ensure you installed the CK2 version and not the CK1. Other than that I cannot help.
Ok thank you the cheat button works but it says it cannot find the file.
 

NlNJAB0Y

Newbie
Jun 26, 2023
38
17
18
Ok thank you the cheat button works but it says it cannot find the file.

Edit. Bro your a genius the mod finally work after tinking with it so I had to take it out of the THori file and copy the thorianmod file and paste it inside the game folder. 10/10 would recommend.
 

shanenufc09

Member
Aug 4, 2021
135
346
187
I currently have no plans on updating currently. I do however plan on returning between Season 2 Episode 6 parts 1 & 2. You might be able to make it compatiable by fixing the gui. That's most likely whats breaking it. There is also only a 5.5.0 version for CK1. The CK2 mod is only 5.0. It's confusing now since mod version isn't connected to game version. So please ensure you installed the CK2 version and not the CK1. Other than that I cannot help.
is this ever going to be updated again? been on hold a while now and you said you would return between ep6 part 1 and 2 and part 3 has just came out
 
Oct 11, 2020
64
61
153
is this ever going to be updated again? been on hold a while now and you said you would return between ep6 part 1 and 2 and part 3 has just came out
I turned my focus onto a different paid project, and this one has been on the backburner. Currently, my dev build of this modis roughly 60% finished, i just need to impletement specific cheats and some system that won't break the game if you cheat things early (relations, variables, and the like). Dev Time is longer for me because i prefer coding systems instead of bruteforcing every cheat or trigger. I also stopped following the dev cycle for CK. When I finish my current project up, then i'll switch back to this one, so if everything goes well CK1 should be out by October. Then CK2 by November. Hopefully I'm able to make that timeframe.
 

arkhamtheknight

Active Member
May 3, 2017
817
265
217
I turned my focus onto a different paid project, and this one has been on the backburner. Currently, my dev build of this modis roughly 60% finished, i just need to impletement specific cheats and some system that won't break the game if you cheat things early (relations, variables, and the like). Dev Time is longer for me because i prefer coding systems instead of bruteforcing every cheat or trigger. I also stopped following the dev cycle for CK. When I finish my current project up, then i'll switch back to this one, so if everything goes well CK1 should be out by October. Then CK2 by November. Hopefully I'm able to make that timeframe.
Looks like this one might probably take longer because the acts have been updated again.

Hopefully the game isn't updated another time otherwise this will have to be updated another time after that.
 
Oct 11, 2020
64
61
153
Looks like this one might probably take longer because the acts have been updated again.

Hopefully the game isn't updated another time otherwise this will have to be updated another time after that.
Once I get my modding framework I'm using (based off of SanchoMod), development of both this and my other projects will speed up. The version updating for CK1, was only an issue because they kept changing the code to be more like CK2. Most updates will just require a hotfix. Once the modding frameworks are complete, the main time sinks will be creating episode/act specific cheats and the walkthrough for CK1, since they added one in for CK2
 

arkhamtheknight

Active Member
May 3, 2017
817
265
217
Once I get my modding framework I'm using (based off of SanchoMod), development of both this and my other projects will speed up. The version updating for CK1, was only an issue because they kept changing the code to be more like CK2. Most updates will just require a hotfix. Once the modding frameworks are complete, the main time sinks will be creating episode/act specific cheats and the walkthrough for CK1, since they added one in for CK2
Would you say if any progress has been done on the framework since starting the improvements and is it still on track for a possible October release or any possible delays?
 
Oct 11, 2020
64
61
153
Would you say if any progress has been done on the framework since starting the improvements and is it still on track for a possible October release or any possible delays?
Progress is going well, Currently making my way through the code, and adding in the variables, relationships, and guide. Halfway done for that stuff, while still refining the guide code. I'm expecting Mid-October at my current rate. And Basically everything for the framework is finished, I have fully functioning Cheat System, Relationship editor, and Stat viewer. I also have a mini-stat, that can guide through Freeroams making sure you see all content. The mod structure is heavily influenced by SanchoMod, and is very different from the current versions I have made.
For CK1 (Cheats, Stat Viewer, Guide), I'm expecting Mid-October
For Ck2 (Cheats, Stat Viewer, Guide), I don't have a specific plan, but I'll try to get it out within November.
I also have plans to work on Multi-route, Better GUI, and HD Renders, but those are low-priority for the most part and are still under-planning, And I would rather work on porting the Framework to Being A DIK for release before Episode 12
 

arkhamtheknight

Active Member
May 3, 2017
817
265
217
Progress is going well, Currently making my way through the code, and adding in the variables, relationships, and guide. Halfway done for that stuff, while still refining the guide code. I'm expecting Mid-October at my current rate. And Basically everything for the framework is finished, I have fully functioning Cheat System, Relationship editor, and Stat viewer. I also have a mini-stat, that can guide through Freeroams making sure you see all content. The mod structure is heavily influenced by SanchoMod, and is very different from the current versions I have made.
For CK1 (Cheats, Stat Viewer, Guide), I'm expecting Mid-October
For Ck2 (Cheats, Stat Viewer, Guide), I don't have a specific plan, but I'll try to get it out within November.
I also have plans to work on Multi-route, Better GUI, and HD Renders, but those are low-priority for the most part and are still under-planning, And I would rather work on porting the Framework to Being A DIK for release before Episode 12
Will it work on everything including Android?
 

arkhamtheknight

Active Member
May 3, 2017
817
265
217
I don't know much about porting to android, I'll have to check out how hard it would be to port both the original game, and the mod to android.
Mod might be easier but it depends on the code or how it will be activated.
Ports of the current version of the game might already exist so it would be more of how to implement the code into the game.
 
Oct 11, 2020
64
61
153
Mod might be easier but it depends on the code or how it will be activated.
Ports of the current version of the game might already exist so it would be more of how to implement the code into the game.
From what I can tell, atleast of the F95 Page is that CK1's android port is out of date, with it beong pre-remake so very old. So I would have to port if over and also compress all the images because the game itself is too large (like 15gb).
Is this the latest version of college kings 1
Uploaded version is out of date, come back sometime after the middle of the month for an updated version
 
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Wildfirewulf

New Member
Jul 19, 2025
10
0
10
From what I can tell, atleast of the F95 Page is that CK1's android port is out of date, with it beong pre-remake so very old. So I would have to port if over and also compress all the images because the game itself is too large (like 15gb).

Uploaded version is out of date, come back sometime after the middle of the month for an updated version
Looking forward to the mod... since they are on 1.5.15 and the one currently available was 1.3, It worked for a while until I needed to save and then it went into a pickrell spiral.
 
Oct 11, 2020
64
61
153
Looking forward to the mod... since they are on 1.5.15 and the one currently available was 1.3, It worked for a while until I needed to save and then it went into a pickrell spiral.
Funny enough today they randomly dropped updates to both CK1 and CK2 today. I haven't yet checked out the new version 1.5.18, but that shouldnt delay the release by much.
Currently looking at a release for the CK1 mod by the 20th. I am mostly finished with the cheat menu and stat menu, and am currently testing and working on the guide.
Guide wise I'm currently finished with rewriting the guide for Act 1 (Start to Homecoming), so hopefully I can finish before the 20th otherwise I'll just release the stat and cheat menus first, then release the guide at a later date.
For CK2, I plan on having two main release dates. 1 for the core cheat and stat, which should be released mid November, and the guide which will probably not be done in time, so it'll come at a later date.