Daz Collisions in Blender from DAZ

psofos

Newbie
Mar 27, 2020
63
24
18
has anyone managed to simulate simulations (from penetration in this case) in Blender from scenes that have been imported from DAZ? I'm exporting them as fbx because DazToBlender bridge is a bit buggy for me.
I am yet another clueless soul that tried to simulate that in DAZ using dynamic surfaces etc but everything just explodes
 
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Sunday95

Newbie
May 15, 2018
41
70
129
I wouldn't use fbx to export to Blender, you loose all the corrective morphs (shapekeys in Blender) that help to get joints look correctly and the like. Use Diffeomorphic instead.

As for penetration, most people animate those with shapekeys, physics simulations are better suited for ass or boob jiggle.

There are also combinations of a couple of modifiers that can create simple deforms (like deforming a mattress a character is lying on for example), but they're not really suited for penetration.
 
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psofos

Newbie
Mar 27, 2020
63
24
18
no i thought you meant it was easier to do this in daz, by using the graph editor etc. without physics simulations and such