This game looks like it has a solid idea, and it does, but there are several flaws with this game, from my perspective:
1. It looks like it is going to be a game where you essentially take over the company and make the women into your harem, especially since that is mostly what happens with the group you start in. However, it seems that a lot of the time, you are literally preparing these women to have sex with other men, not with you. I think there may be women who you train to have sex with other men, but you never do.
2. The game doesn't play naturally. You can think you are making progress, but suddenly you don't have any options to continue taking over a department, and there is no indication about what to do next.
3. For a game based around characters portrayed by porn actresses, there is surprisingly little sex, and seduction and corruption doesn't play as much of a role as one would think. It would make more sense than someone submitting their position to me because I did things like bring them coffee and have pretty unimpressive conversations with them.
The game needs to be overhauled in its implementation in several ways:
1. The game should be about seduction and corruption of women. There can be male characters who help and provide rewards, but this should be about seducing women for your own benefit. It would provide more focus to the gameplay, and would be more interesting.
2. There should be a lot more sexual activities for the MC to be involved in, almost every step of the way, and especially after the women have been dominated by the MC.
3. It should always be clear and straightforward what the MC is supposed to do. If there is a requirement, it should be explicitly stated (talk to CEO, take over HR first, etc.). And it would probably be better if it were open-ended and naturally progressing, where the MC could take over departments in pretty much any order once they have been revealed, with departments not being revealed until it was time to take them over. For example, if I should take over HR before taking over Planning, I should see HR first, and Planning would be revealed after I took over HR. It would make gameplay a lot less frustrating.
So this game has potential, but its general implementation needs to be greatly overhauled and improved in order to meet that potential.