VN Ren'Py Confessions in the Dark [v0.2] [Maple Bird]

4.20 star(s) 5 Votes

LonerPrime

Well-Known Member
Apr 9, 2018
1,012
3,874
Why do all these games take so long to make an Android port? It's a serious question because I literally don't know why......
  • Because it's a niche market in comparison to PC players?
  • Because the dev needs to understand the tech, something they might not have the motivation or drive for?
  • Because it's not as lucrative, as mobile players form the smallest amount of financial supporters?
  • Because most of these ports are made by volunteers and they might not have the time or interest in making one for your favorite game?
I mean, take your pick I guess?
 

Artist271

Active Member
Sep 11, 2022
664
1,114
  • Because it's a niche market in comparison to PC players?
  • Because the dev needs to understand the tech, something they might not have the motivation or drive for?
  • Because it's not as lucrative, as mobile players form the smallest amount of financial supporters?
  • Because most of these ports are made by volunteers and they might not have the time or interest in making one for your favorite game?
I mean, take your pick I guess?
But then again, almost everyone has a smartphone and offers convenience playing these games. Though you might be right still, hard to tell.
 

Wicks99

Member
Apr 21, 2024
225
626
  • Because it's a niche market in comparison to PC players?
  • Because the dev needs to understand the tech, something they might not have the motivation or drive for?
  • Because it's not as lucrative, as mobile players form the smallest amount of financial supporters?
  • Because most of these ports are made by volunteers and they might not have the time or interest in making one for your favorite game?
I mean, take your pick I guess?
Yea, I think mostly it just takes too much time and effort for too little demand.

Firstly, there's the pain in the ass 2GB limit in Android which necessitates the need to compress everything before compiling. The alternative to download big RPAs and then separately place them in a specific Android folder adds a layer of complexity for many casual players.

Unless the game is using default RenPy UI with minimal changes, chances are something will break - usually it's minor but irritating stuff like text alignment, forms/buttons haywire, layers coming out wrong, interactive maps not working as intended etc.

I tried to create Android ports for some games I loved as well, but gave up. Too much effort required to fix the bugs and I only have very rudimentary python knowledge.
 

VoyeurRed

Member
Mar 28, 2025
384
486
  • Because it's a niche market in comparison to PC players?
  • Because the dev needs to understand the tech, something they might not have the motivation or drive for?
  • Because it's not as lucrative, as mobile players form the smallest amount of financial supporters?
  • Because most of these ports are made by volunteers and they might not have the time or interest in making one for your favorite game?
I mean, take your pick I guess?
But then again, almost everyone has a smartphone and offers convenience playing these games. Though you might be right still, hard to tell.
Yea, I think mostly it just takes too much time and effort for too little demand.

Firstly, there's the pain in the ass 2GB limit in Android which necessitates the need to compress everything before compiling. The alternative to download big RPAs and then separately place them in a specific Android folder adds a layer of complexity for many casual players.

Unless the game is using default RenPy UI with minimal changes, chances are something will break - usually it's minor but irritating stuff like text alignment, forms/buttons haywire, layers coming out wrong, interactive maps not working as intended etc.

I tried to create Android ports for some games I loved as well, but gave up. Too much effort required to fix the bugs and I only have very rudimentary python knowledge.
Thank you all for the information, now I'm better informed for the future
 

phdusa1

Active Member
Aug 18, 2018
669
1,751
Unofficial compressed Android port for Confessions in the Dark [v0.2] [Maple Bird]

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Download android port
| | (66 MB)

Like my ports? you can tip and support me here:

*This unofficial port/mod is not released by developer, download at your own risk.
 
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Bird492

New Member
Jul 16, 2019
14
141
Hello everyone, I have read through all of the reviews and your comments on the game so far and I want to thank everyone for their feedback I appreciate it. I will try and get to everyone's points here. Sorry for the wall of text, but I have tons to say LOL.

It's great to hear that most people like the game, I'll break it down into the 3 main areas of the game that people care about; Art, Writing, and QoL.
A fair number of you pointed out the many issues you had with the art, all completely valid and I will address that below.

In regards to the art, I always knew that there would be issues with AI art, as I'm very new at this and by no means an expert. As I was learning about using Stable Diffusion, and combining that with Inpaint to fix the issues that were mentioned, I realized that it was a hell of a lot of work to get everything that people care about done just right. To be clear, everyone's complains about the art are absolutely correct and valid, and I will strive to fix it. But I only genuinly ask for your patience and understanding as I slowly work to fix the issues. I always thought that as long as the characters looked great, other issues like inconsistent environment, fingers, etc. were secondary and that it was fine. I now see that was incorrect and will try my best to fix those mistakes. For now, I plan to leave the existing content in and fix them over time. For any content moving forward, I will keep a closer eye on the things that people mentioned that would break their immersion, such as weird backgrounds, weird posing, inconsistent body shape/size, fingers, etc.

Luckily, I think people actually like the writing so far? I won't make any major changes to this aspect, unless someone wants to bring up issues they had with the writing. Please let me know.

I totally understand the complaints about the length of the game so far. To be completely honest, because I spent so much time on it, I felt that it was much longer than it actually was. I've spent many hours putting in the scenes, rewriting, playing it to see if it flows right, if it matches the picture on the screen, I guess I just felt it was way longer than it actually was for first time players. I poured over the prologue so many times to try and get the feel of the MC down just right, and how he interacted with the people around him. To be frank, I didn't think people would like the game at all, I thought the overall NTR space was over saturated with games like this, but I was just hoping people would enjoy my take on it. I was fully prepared for people to chock it up to just another AI slop game that would get forgotten/abandoned. The best way I can describe it is that I spent a lot of time describing what happens, that it ended up being that not much actually happened. I will strive to make my next updates more substantial in content.

I am working on the next update, but I have a full time job, and a life outside of this game. I don't want to burn myself out before I even got very far on this, so I will do what I can to release better, more meaty updates for you guys to enjoy, thank you for supporting me!

There was one comment about versioning, and I will tighten that up to more allign with the community's expectations. Next version will be 0.21 to "catch" up the content with the update.

I'll get into specific story elements here.

In regards to the roleplay and the pictures imagining it before it actually happens. I saw some complaints about this and I understand, but I have to clarify that this type of scene writing was only to give players a glimpse into MC's mind as he fantasizes about his fetish. I wanted players to get a taste of what the later game would be like, before setting up the story for the beginning steps exploring this fantasy. Once the female MC accepts MC's fantasies and really starts to partake in them, the imagination scenes will gradually decrease. I still want to include them here and there, as I think it is quite realistic for the MC to either see it with his own eyes, or hear about it from others, and still have his imagination run wild with what oculd have happened, or what else could happen. I'll see how people like it and if everyone hates it, I'll pivot.

The story moving forward.

My overall goal was always to explore multiple different paths for this story. I wanted to provide options for the player to choose what type of fetish they wanted to explore, whether that was NTR, NTS, Swapping, Cheating, etc. This is crazy ambitious and I definitely cannot satisfy everyone's perferences anytime soon. Eventually I will get there, but my Patreon is set up with a monthly poll to help me decide which path to focus on for the next update, to actually incetivize people to help pay for my now ridiculous energy bill. Currently, NTS has won every time.

(Small aside, someone asked about futa content. Probably not? Not really my cup of tea, but hey vote for it on the Patreon and maybe it will win one day.)

About paywalling. I want to be clear and confirm that I will never paywall extra content / features. That's not really my vibe, so I promise that all content will be released for free, including all versions that I make the game for. (Android port is coming, I tried with this update and I had no idea what I was doing and ran out of time lol)

Because I have no idea about programming or anything like that, adding new features has been a struggle and half, lol. That's why it took awhile to add an opacity slider, why there isn't an android version yet, or a scene replay system. Basically I google how to add this feature, I read some stuff, I try myself, it doesn't work. I copy the code from soemwhere else, doesn't work. I get sad and then I go back to writing more stuff and generating more art. I can only say that I promise I am working on it.

Okay, I think that covers most of it, if there is anything I missed, please message me and I'll definitely respond ASAP.

Obligatory patreon plug, patreon.com/c/Maplebird . There is also a free tier where I post updates so people know that this game did not commit die.

Thank you everyone for playing, it means a lot that people are actually enjoying the game. I've never been much of a creative type throuhgout my life, so to get absolutely slammed in the comments/reviews is a huge W for me.

Next update sometime this month.

MapleBird.
 

Sayora

Newbie
Oct 17, 2017
84
103
Wish you success in the difficult task of creating games don't give up halfway.

i am very pleased by the writing and overal vibe but lil sad for your priority choice.
and really hoped that NTR's route would be the main one .

In any case will look forward to updates
 

mmm1374

Member
Jul 11, 2023
448
433
Hello everyone, I have read through all of the reviews and your comments on the game so far and I want to thank everyone for their feedback I appreciate it. I will try and get to everyone's points here. Sorry for the wall of text, but I have tons to say LOL.

It's great to hear that most people like the game, I'll break it down into the 3 main areas of the game that people care about; Art, Writing, and QoL.
A fair number of you pointed out the many issues you had with the art, all completely valid and I will address that below.

In regards to the art, I always knew that there would be issues with AI art, as I'm very new at this and by no means an expert. As I was learning about using Stable Diffusion, and combining that with Inpaint to fix the issues that were mentioned, I realized that it was a hell of a lot of work to get everything that people care about done just right. To be clear, everyone's complains about the art are absolutely correct and valid, and I will strive to fix it. But I only genuinly ask for your patience and understanding as I slowly work to fix the issues. I always thought that as long as the characters looked great, other issues like inconsistent environment, fingers, etc. were secondary and that it was fine. I now see that was incorrect and will try my best to fix those mistakes. For now, I plan to leave the existing content in and fix them over time. For any content moving forward, I will keep a closer eye on the things that people mentioned that would break their immersion, such as weird backgrounds, weird posing, inconsistent body shape/size, fingers, etc.

Luckily, I think people actually like the writing so far? I won't make any major changes to this aspect, unless someone wants to bring up issues they had with the writing. Please let me know.

I totally understand the complaints about the length of the game so far. To be completely honest, because I spent so much time on it, I felt that it was much longer than it actually was. I've spent many hours putting in the scenes, rewriting, playing it to see if it flows right, if it matches the picture on the screen, I guess I just felt it was way longer than it actually was for first time players. I poured over the prologue so many times to try and get the feel of the MC down just right, and how he interacted with the people around him. To be frank, I didn't think people would like the game at all, I thought the overall NTR space was over saturated with games like this, but I was just hoping people would enjoy my take on it. I was fully prepared for people to chock it up to just another AI slop game that would get forgotten/abandoned. The best way I can describe it is that I spent a lot of time describing what happens, that it ended up being that not much actually happened. I will strive to make my next updates more substantial in content.

I am working on the next update, but I have a full time job, and a life outside of this game. I don't want to burn myself out before I even got very far on this, so I will do what I can to release better, more meaty updates for you guys to enjoy, thank you for supporting me!

There was one comment about versioning, and I will tighten that up to more allign with the community's expectations. Next version will be 0.21 to "catch" up the content with the update.

I'll get into specific story elements here.

In regards to the roleplay and the pictures imagining it before it actually happens. I saw some complaints about this and I understand, but I have to clarify that this type of scene writing was only to give players a glimpse into MC's mind as he fantasizes about his fetish. I wanted players to get a taste of what the later game would be like, before setting up the story for the beginning steps exploring this fantasy. Once the female MC accepts MC's fantasies and really starts to partake in them, the imagination scenes will gradually decrease. I still want to include them here and there, as I think it is quite realistic for the MC to either see it with his own eyes, or hear about it from others, and still have his imagination run wild with what oculd have happened, or what else could happen. I'll see how people like it and if everyone hates it, I'll pivot.

The story moving forward.

My overall goal was always to explore multiple different paths for this story. I wanted to provide options for the player to choose what type of fetish they wanted to explore, whether that was NTR, NTS, Swapping, Cheating, etc. This is crazy ambitious and I definitely cannot satisfy everyone's perferences anytime soon. Eventually I will get there, but my Patreon is set up with a monthly poll to help me decide which path to focus on for the next update, to actually incetivize people to help pay for my now ridiculous energy bill. Currently, NTS has won every time.

(Small aside, someone asked about futa content. Probably not? Not really my cup of tea, but hey vote for it on the Patreon and maybe it will win one day.)

About paywalling. I want to be clear and confirm that I will never paywall extra content / features. That's not really my vibe, so I promise that all content will be released for free, including all versions that I make the game for. (Android port is coming, I tried with this update and I had no idea what I was doing and ran out of time lol)

Because I have no idea about programming or anything like that, adding new features has been a struggle and half, lol. That's why it took awhile to add an opacity slider, why there isn't an android version yet, or a scene replay system. Basically I google how to add this feature, I read some stuff, I try myself, it doesn't work. I copy the code from soemwhere else, doesn't work. I get sad and then I go back to writing more stuff and generating more art. I can only say that I promise I am working on it.

Okay, I think that covers most of it, if there is anything I missed, please message me and I'll definitely respond ASAP.

Obligatory patreon plug, patreon.com/c/Maplebird . There is also a free tier where I post updates so people know that this game did not commit die.

Thank you everyone for playing, it means a lot that people are actually enjoying the game. I've never been much of a creative type throuhgout my life, so to get absolutely slammed in the comments/reviews is a huge W for me.

Next update sometime this month.

MapleBird.
Hey i genuinely love your game no joke sure the 6 fingers and clothes changing mid sex was weird but things like that happen and you fix it in the update.
And a plus your game has that i love it is the ntr being there as a choice so we can enjoy it if we like and trust me i will enjoy it once it's in the game some people condemn ntr and ntr enjoyers like they sinned it's a fantasy story world and it's there for enjoyers to enjoy themselves in a safe fantasy environment outside of real world.
That aside i wanted to thank you for not pay walling stuff as someone who lives in a country dominated by sanctions i have no way to use online pay features in sites like patreon and a lot of times forced to watch games i like be out of ritch like rikas lustful duty :(
I loved that game it's the reimagination of gyaruzuma my all time favorite game yet the dev made that game pay only no free releases it hurts so bad .
And this one is my opinion only a request as one of your humble followers pls don't take the route netorase phone introduced and 90 percent of west devs follow that path to make quick and easy money because it got famous that game promised netorase but guess what new updates are anything but netorase it feels like a circus laughter and giggles everywhere you can fuck others and the game is changing it's focus to them how is that netorase ? Where is the feeling risk of loosing your loved one if she enjoys better sex trading on a thin path the heat the taboo the fear thats what true netorase is the fear everything watching the forbidden happen. And even if nts happens is like hey babe i go fuck my fuck body and will be back by 8 oh and we take some food for you mid way anything special you need honey ://///
Sorry my rant was a bit long but I'm a nts ntr enthusiast and most of the west games ruined the immersion for me i hope that this family friendly fuck show is not something that this game will do in the future and the atmosphere and intensity stays the same as 0.2
And all of that aside i wish you a clear and successful road for your game hope you succeed with the vision you have :)
 
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4.20 star(s) 5 Votes