HTML Abandoned Conqueror's Heart [v0.042] [Mad King Cinema]

4.00 star(s) 1 Vote

7767

EAT
Trial Moderator
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Aug 5, 2016
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warfare.jpg

Overview:
Lead your people to victory against your foes and enact your will upon the other tribes. Start as a nobody, but build up to be a leader and make your settlement strong.
This game is extremely rough right now and currently only involves the tribal stage, but I do intend to add stages for further settlement growth in the game.​

Thread Updated: 2021-09-17
Release Date: 2021-09-17
Developer: Mad King Cinema
Censored: No
Version: 0.042
OS: Windows, Linux, Mac
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Perveckt

Newbie
Jun 18, 2020
94
75
I like the concept of it but it's bit weird how i can train and first attempt to hunt is successful but any others are a fail and you only get to try hunting once. Would think being able to hunt twice a day would work better. Also at the start when you are picking background, blessings, and type of tribe it would be nice if there was some kind of explanation about what each did.

Keep at it tho want to see where it goes.
 

Mad King Cinema

Cinematic Angry Ruler
Game Developer
Aug 25, 2021
55
97
I like the concept of it but it's bit weird how i can train and first attempt to hunt is successful but any others are a fail and you only get to try hunting once. Would think being able to hunt twice a day would work better. Also at the start when you are picking background, blessings, and type of tribe it would be nice if there was some kind of explanation about what each did.

Keep at it tho want to see where it goes.
I see what you mean. That would make more sense for the hunts. Hunts currently have a strength threshold at random(1, 20). I was actually thinking of making the hunt into a whole daily questline type deal, but I don’t want to put out too many half baked ideas.
 

Mad King Cinema

Cinematic Angry Ruler
Game Developer
Aug 25, 2021
55
97
Solid idea but good God is the learning curve brutal right now. A key thing to avoid is to make sure the player worries more about resource management than getting at the porn.
Thank you for the feedback. I’ll be looking into the beginning parts for next update.
 
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hanahsolo

Member
Dec 21, 2018
370
209
Yeah, nothing tells what everything does in character making, and when enemy tribes start attacking game is over. had 2 attacks in second day, 1 at third day, no food and dead.
 

Perveckt

Newbie
Jun 18, 2020
94
75
I see what you mean. That would make more sense for the hunts. Hunts currently have a strength threshold at random(1, 20). I was actually thinking of making the hunt into a whole daily questline type deal, but I don’t want to put out too many half baked ideas.
With how wide the strength number can be it may be a good idea to to have that start at 1-10 then ramp up to 20 after X number of days and possibly give a bigger reward for the higher numbers. Would be a bit more code for you to do but it wouldn't introduce any quests that way.
 
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Mad King Cinema

Cinematic Angry Ruler
Game Developer
Aug 25, 2021
55
97
Yeah, nothing tells what everything does in character making, and when enemy tribes start attacking game is over. had 2 attacks in second day, 1 at third day, no food and dead.
Ah yeah. I need to reduce the attack chance.

With how wide the strength number can be it may be a good idea to to have that start at 1-10 then ramp up to 20 after X number of days and possibly give a bigger reward for the higher numbers. Would be a bit more code for you to do but it wouldn't introduce any quests that way.
I see what you’re saying. The code really would not be too hard for that. I need to clean up the code quite a bit though.
 
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sappho

Member
Aug 31, 2017
172
209
Promising concept, but:

a) Huge file for a tiny amount of content
b) the modern porn prevents any immersion in the tribal setting, for me at least
c) Game sets into death spirals really easily, my last attempt was going fine until all three other tribes suddenly had more warriors than me and no amount of hunting and rituals seemed to add warriors as fast as the enemies got them. In my first playthrough i starved before i could build enough strength to successfully hunt and ritual didnt generate enough gold to train and eat.
d) Maybe add a scouting function or some kind of system that gives you a hint which tribes might be stronger than you. If not scouting (with a risk of failure) then maybe you could hear a rumour that x tribe is strong

This is a game that would benefit from some good quality art but I realise that is expensive (or time consuming to learn how to do well yourself, less so with DAZ3D perhaps).

Purely selfishly I'd love to see the option to play a female character, with the added perils that if your influence gets too low you could be removed from power and reduced to a sex/breeding role and have to work your way up, plus the risk of being captured by the enemy yourself. Not asking for it, i know it would be a lot of work, just fancied it while playing.
 

Mad King Cinema

Cinematic Angry Ruler
Game Developer
Aug 25, 2021
55
97
Promising concept, but:

a) Huge file for a tiny amount of content
b) the modern porn prevents any immersion in the tribal setting, for me at least
c) Game sets into death spirals really easily, my last attempt was going fine until all three other tribes suddenly had more warriors than me and no amount of hunting and rituals seemed to add warriors as fast as the enemies got them. In my first playthrough i starved before i could build enough strength to successfully hunt and ritual didnt generate enough gold to train and eat.
d) Maybe add a scouting function or some kind of system that gives you a hint which tribes might be stronger than you. If not scouting (with a risk of failure) then maybe you could hear a rumour that x tribe is strong

This is a game that would benefit from some good quality art but I realise that is expensive (or time consuming to learn how to do well yourself, less so with DAZ3D perhaps).

Purely selfishly I'd love to see the option to play a female character, with the added perils that if your influence gets too low you could be removed from power and reduced to a sex/breeding role and have to work your way up, plus the risk of being captured by the enemy yourself. Not asking for it, i know it would be a lot of work, just fancied it while playing.
Those are some great ideas.

Sadly I don’t think I can implement any custom art for a while, and the female player function is on backburner until I get the tribal stage to where I want it to be.
 
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TheBlindSteve

Member
May 14, 2017
250
518
Well I reached the end of the content and I'm still not sure what either intelligence or agility does. For the opening prompt it might not be a bad idea to state what each stat effects, and if it's actually does anything in the current build, and maybe include the stat bonuses for the starting options in the descriptions somewhere. Also going to throw out that save scumming is almost necessary to be able to stop the tribe from instant losing, as they don't raid on their own. Perhaps give the player a week grace period to build up stats and learn how the mechanics work before you start getting raided. You should also have when an enemy tribe raids you be it's own separate screen, instead of something that can randomly pop up whenever you load a save or do an action. Like for example, right after you went to sleep for the day, it'll go to a screen saying your tribe got raided(or didn't) what you lost(if anything), the videos and then a button to continue to the next day. This would lower the extreme need for save scumming, as if you're unlucky you'll be raided by a tribe for every action in 1 day.(It happened to me once.) Successful repelling of a tribe should result in extra booty too, since it's likely that they had tools, weapons, and some food before they raided your tribe and you should be able to grab it as a spoil of war, as it stands repelling a tribe just gives you nothing, and you lose nothing.

Anyway here are some future ideas that might sound good to you.
1. Diplomacy, tribal warfare just like any other had agreements that you could choose to honor or not. By signing a truce you can prevent raids from a tribe in exchange for influence or maybe a tribute, conversely if you've been hitting a tribe hard they might offer a truce via tribute as well.
2. A scouting system that lets you gauge the current strength of a tribe, right now it's completely random but you're not going to want to keep this for the future.
3. Let the AI leader do raids themselves before you become chief, and let you participate in a raid yourself boosting the strength of your raiding party by using your attributes.
4. Massively expand pre chief gameplay, as it stands for a week you just pray to the gods and train with an odd successful hunt every now and then, I wouldn't trust that guy in any leadership position with his credentials. Make it so that you can get the chief position in a few other ways, either by leveling your influence,(Current method) challenging the chief to 1v1 combat, or straight old assassination and some bribes.
5. And finally trophy wives, they do sorta exist to begin with but they don't do anything. Perhaps you can after a large amount of dicking, convince them to fully convert entering your harem providing you with bonuses against their original tribe, ranging from a bonus against(and for) raids to unique technologies related to their faction that you couldn't get normally.
 
4.00 star(s) 1 Vote