Post apoc games are interesting to me, and while I like the start somewhat sofar. Right now theres alot of little QoL improvements that are needed, like being able to bulk buy and sell. Seems so far you can only sell food and having to sell food 200 or 400 times clicking and scrolling just to buy a shotgun is just not something I'm gonna ever want to do all the time.
Needs to be able to have more interactions with slaves/companions even if you've assigned them to something. Having them sit pretty in the harem while eatting food with few repeatable scenes is not worth much after seeing those same repeated scenes once or twice.
Items and objects feel like empty things that barely impact the gameplay, there needs to be some more feeling of effect or usefulness to some items.
Anyways this isn't a bad start for a early game release, and hope to see it develop into something fun with its own take and lore and world building to distinguish it from other similar games.
The scrolling in this game because of all the padding is quite annoying. I had a look at the code and it seems to be caused by a bunch of <br> tags everywhere. I removed them all and now the game looks like this. Much better I think. I suggest you do the same
SilkSpice
I was gonna comment on this but you've more or less solved the UI issue on your own, home Game Maker implements this or something similar.