This is a tough game to review. so sorry if this isn't very well written; it's one of the most unique H-games out there. The core gameplay loop is all about getting numbers to multiplicatively increase through what's essentially Combos of actions, and through that causing the NPCs to "break".
The learning curve is really tough, save scumming until it "clicks" is recommended.
I think the gameplay can be very satisfying when it clicks. The first time you get a stat up to 1G, you feel great. The way the Saviors get corrupted throughout a run is really well done.
The only reason why I wouldn't give it a 5 is that the games' "Loop" progression isn't to my tastes. I've only gotten to Loop 3, but at that point I want to stop. It's practically a prestige system, but you can get stronger through a Forsaken (that I honestly don't fully understand, so it might be a skill issue.)
The problem for me is that it takes too much time to finish a Loop, and there's not enough "newness" per loop. Maybe it's a problem with me, but I find that the first 20 weeks are roughly the same. Which means that I'm spending at least 30min doing repetition each loop.
Do note that if you only play a single Loop, I find it to be a very well paced 3-4 hour game.
Shoutouts to the Dev for publishing everything for free and being one of the most dedicated devs I've seen. In a sea of Patreon slop, CSDev is a breath of fresh air and deserves more recognition.
The learning curve is really tough, save scumming until it "clicks" is recommended.
I think the gameplay can be very satisfying when it clicks. The first time you get a stat up to 1G, you feel great. The way the Saviors get corrupted throughout a run is really well done.
The only reason why I wouldn't give it a 5 is that the games' "Loop" progression isn't to my tastes. I've only gotten to Loop 3, but at that point I want to stop. It's practically a prestige system, but you can get stronger through a Forsaken (that I honestly don't fully understand, so it might be a skill issue.)
The problem for me is that it takes too much time to finish a Loop, and there's not enough "newness" per loop. Maybe it's a problem with me, but I find that the first 20 weeks are roughly the same. Which means that I'm spending at least 30min doing repetition each loop.
Do note that if you only play a single Loop, I find it to be a very well paced 3-4 hour game.
Shoutouts to the Dev for publishing everything for free and being one of the most dedicated devs I've seen. In a sea of Patreon slop, CSDev is a breath of fresh air and deserves more recognition.