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Others - Corruption of Champions II [v0.7.27] [Savin/Salamander Studios]

  1. 1.00 star(s)

    Tsubuhaza

    It was so bad that it made a lurker like myself want to dunk on it.

    It's hard to start a review about CoC 2 because there's much to talk about yet I believe most of the negative reviews went over the points I would've gone with. Nothing improved. It actually got worse, come to think of it.

    What resulted from all the time spent on its development is a load of stuff thrown in without the slightest hint of an end goal. The only solace I can genuinely think of would be some of the art.

    Characters are insufferable more often than not while also being either OCs that will get things their way or playthings for said OCs so I dunno why one would even care. The fighting system is ass. The levelling system has a cap for reasons of salt which seems to be the justification for many other things in this collective effort. The story is essentially waiting for the backer money to dry up.

    Do yourself a favor and don't touch this thing until modders pick it up after it's either finished or dropped. Go read the thread instead - it's way more fun.
  2. 5.00 star(s)

    Degeneracy.gov

    Great rpg with the added bonus on boning most things you come across. If you've played trials in tainted space, you know what youre getting into. Characters are varied and interesting. The world and plot is engaging and interesting.
  3. 2.00 star(s)

    chaosbox24

    The game is just all over the place. The writing is so varied between characters and places, the characters are all over the place. It makes no sense. There are just soooo many characters that don't need to exist, and they all seem to play a more important role than you. It's like your MC just is there to push the story forward to see the other characters and zones, but not to bring your choices with you. It's like you are the side character to your side characters in your party. It's a strange feeling and it doesn't feel good at all. The art is also all over the place. There are sooooo many different artists and they don't draw all the characters so you will just see a bunch of different art styles smushed together and it breaks any type of immersion. All of this is a huge disappointment compared to the first game where the game followed YOU. YOU changed the world and all the characters were written to follow in your footsteps. That just doesn't exist here at all. Honestly a downgrade in every single way and I hope that the current writers and designers for this game never touch another, as it is clear that they do not have talent in game design.
  4. 1.00 star(s)

    Crestrial

    Narration - You are not the hero or even the main character. You are a side character made to witness the stories of the OCs everyone shoved into this. You'll soon forget what your story even is.

    Gameplay - Most classes are muted and your character could easily be replaced by any fucking party member without it making a difference. You might as well let combat run on auto then fall asleep for all the difference it makes.

    I can't even be bothered to write a thought-out review on such a dumpster of a game to be honest. It's just bad even as a stand-alone. These guys just took a bad idea and ran it into the ground with worse ideas.
  5. 2.00 star(s)

    Dudenator

    Hoo boy where do i even start...

    Five years ago this project popped up and despite some clunky UI decisions was still a decent starting point. This game could have been really good however over time the "developers" started to spend less time making interesting encounters and more on cramming in half finished characters and throwing tantrums in responce to anything negative the CoC fanbase said.
    The amount of incomplete content 5 years on is staggering and the writers ego's have only gotten more fragile as time went on.

    Honestly the game should be renamed Cuckold of Champions because that's where the bulk of the content is other characters fucking about.

    It's amazing how badly this game came apart due to it's creators petty, spiteful behaviors.
  6. 3.00 star(s)

    stubbly_pubes

    if you've played TiTS or the first CoC, you know what to expect. dense (and sometimes cringeworthy) writing, mostly optional TF fetishism, and good old turn-based RPG combat. the sprite art and UI are notably better than its predecessors, too, though this one isn't nearly as finished.
  7. 3.00 star(s)

    Boodstain

    This game is not bad, just not what I expected from the dev(s) who made TiTs, and not at all as it is described to be.

    Firstly forget about attempting to play/roleplay how you want. There is little to any transformation outside of rare potions, and even then little interactions or mention of the transformations outside of the original scene itself. You want to play a sub? No, you can have subby sex, but you will forever be treated as a dom and forced down a railroad path that forces your MC into situations that aren't exciting or fun for anyone outside of the creator's own fanfiction.

    In fact that's pretty much what all scenes are, a collection of different fanfictions that don't corollate or mix together in any sensible way. The map reflects this. Apparently in this Fantasy world, the cities/environments are designed like neighborhoods with giant spider-webs comprising all movement. You want to go visit the Orcs? Well better hope you understand which direction they are in, and once there you hope you can navigate the god-awful UI. Want to find the next part of the mainquest? Well it doesn't tell you where to go or which direction to even go in, HAVE FUN!

    I don't want to sound like I'm bashing the game, it was clearly made with the dev's intentions in mind and certainly is for some people. But for me and a vast majority of people who played and loved TiTs, this is the K-Mart version of TiTs with all the best aspects ripped out, not Kroger-brand, K-Mart brand, that's how disappointing it was for me.

    Which I don't understand, CoC 1 was actually pretty good. A little confusing to get into, but it's smaller world, even with less characters, scenes, and mechanics, felt far more exciting, meaningful, and IMPACTFUL than this game. Yes impactful. In CoC2, you can make whatever decisions you want and there are almost 0 consequences or bad ends. Even the good in this game is dredged down by the lack of consequences from that decision such as the Orc Chieftan or Elven queen, or most importantly THE MAIN ANTAGONIST/DEMON!!! You want to submit to the main demoness? "ehhhh best I can do is a love story", you want to dominate the demoness? "ehhh best I can do is some casual sex", we'll when can I even see her again regardless of my choice? "ehh maybe in 40 minutes or so after the next major event". Will anything I chose in the last encounter matter or open up more spicy options? "No."

    In CoC 1 you didn't see the demon much either, but they felt like a serious threat/enemy that was intimidating tofight and hard to conquer, but in this game she's like an ex-girlfriend you see every few weeks. You have a "moment" for good or bad, and then move on until you see each other again. What kind of story/main antagonist is that? I would recommend cut out all the fat dev(s) and make your options clearer and add more spicy stuff to her, with encounters being less but more impactful with larger consequences. Because right now your main antagonist feels like a fuck-buddy and that's not fun for either side of the spectrum of dom or sub players.

    Still for those who try and like this game, props to you. I am genuinely glad the creator is continuing the game for their sake's. However wish it didn't come at the cost of TiTs getting less content, and more content like in this game (random and unfun/unexciting). I genuinely hope if the dev makes a TiTs 2, they do not make the same mistakes in a sequel/remake and actually pay attention to what people liked about the game. They have the talent and the skills, I am just confused on the direction of this game and their content going forward if this is their new direction.

    Hope this constructive criticism helps and I mean no hate towards the devs, I'm not mad just confused and disappointed.
  8. 1.00 star(s)

    Detective Cancer

    This game only succeeds in making me want to play the first one.

    Your character no longer has any agency in ANYTHING happening around them, you're basically dragged around from scenario to scenario with little to no input. In the original you could shape the entire world around you, but now there's barely even any interesting interactions.
    It feels like the new writers are just pushing out fanfiction and forcing us to watch it, to say nothing of the constant weebisms, or how boring the combat is when they keep nerfing things people find fun. There's entire swathes of game where you're just reading overly long and descriptive text only to have a pointless response that doesn't change anything (Fallout 4 style) and then move on with your life. The entirety of the Kitsune content, the way your supposedly very important character is treated, and every single response you have is like you're some kinda useless brainlet barely managing to fuction enough to meander between locales.
    It's such a drop in quality, and the writers don't care. They're immature and so far up their own asses it's hard to believe they can breathe in anything but their own farts, they'll randomly pivot places and drop in content that makes no sense with the same overly descriptive and bloated writing that feels like it's meant to pass a minimum word count in a school paper. Every single NPC in the original game felt unique and interesting, in this game we have 3-4 varieties of the same stereotypical boring slate.

    This game's a disappointment in every aspect whether it's in the combat, the writing, the characters themselves, the UI being a mess or the MC mostly functioning as a camera with no input. With that said Fen himself is working on TiTS, and that's the main reason this came out the way it did. Play that, or the original game.

    A very flaccid pass on this one.
  9. 1.00 star(s)

    deltajan

    This game just went downhill. Honestly, im tired of seeing them disrespect the players, write stuff no one asks for and essentially just pad the game with lame fillers so they can keep milking their customers. Just lowered my rating because, if people can give this game 5/5 for BS reasons, I can give it a 1/5 to balance their nonsense.
  10. 3.00 star(s)

    Rcoum

    I really tried to enjoy this game, but it just didn't stick to me:

    For the Pros:
    • The game has a wide variety of content, I went pretty far into the main quest, completed some side quest and did some exploring for at least 20h and by looking at the wiki I barely scratched the surface of the game
    • Many mechanics, It is pretty much a sandbox game
    • A very wide cast of characters, one for every taste
    The cons:
    • The biggest problem for me was the UI, It is the most important part for a text -based game:
      • It lacks colors, making important announcements missable during repetitive actions such as combat
      • Support actions are not that noticeable because of the UI
      • Again, some colors would be appreciated during quests making it easier to understand the context
    • The combat is incredibly repetitive and lackluster. You can start important or over leveled fights without knowing it, also I encountered enemies that insta killled my party i the first zone.

    TL;DR

    A lot of content, overshadowed by a mediocre UI and combat system
  11. 2.00 star(s)

    Orphanus

    The worst of the 3 (CoC 1, Trials in Tainted Space, CoC 2) despite a pretty great start.

    Sadly the attitude and behavior of the lead Devs have turned a promising lewd text rpg into a very railroaded mess of completely disjointed content where the player has absolute 0 agenda anymore.

    I would give 1 star for that alone, but there is still content (although usually old) which is rather decent quality, the art (where present) is good & I can't completely shun the game, because some characters and interactions are fairly sweet, while still being kinda hot. Normally I am enjoying subby stuff even more, but this game managed to make me strongly dislike those scenes, due to a mix of repetitiveness, poor writing and apparent lack of personal insight into actual sub/dom relations on the writers end.

    All things considered this is a very, very mediocre game that offers nothing unique. All it has can be found in it's predecessors and some other games inspired by Fenoxo's legacy, usually at the same level of quality but minus the unprofessional, hostile attitude towards the players (who enabled the crew around Savin to live from developing CoC 2 in the first place).
  12. 4.00 star(s)

    destroyerofassholes

    It's pretty great.

    A lot of the 1 star reviews you see here are people who have gotten tired of the developers' antics. And they'd be right.

    But if you just wanna play a game you don't have to give a shit what some dev did or said. The game on its own legs is pretty good, probably one of the best in the text based medium. It has enough and varied content that you'll most certainly find something you like.

    Don't judge it by its low ratings here. That's really just the grievances between players and devs.
  13. 1.00 star(s)

    ktez

    This game is not interesting at all, the scenarios are not sexy, there are some decent CG's but you dont feel like anything is actually cohesive, couldnt get through it or even nut to any scenario, didnt find any interesting one.
  14. 1.00 star(s)

    gholmes

    It feels like it's just riding the fanbase of CoC. But it just misses the mark entirely.

    You don't feel like the MC of the 'story' really. You feel like one of the many MC's, you don't have much influence on the world as the player, and comparing it to CoC (which, naturally, we all are since it's CoC2) just throws how bad it is right in your face.

    As many have said, it feels like devs are writing for their OC's in the game and not for you the player. I give it a 1/5 because it's trying to follow up a pretty good game with something just.. completely lackluster. Nothing stands out except for how not amazing the PC feels. It's like a D&D campaign with several DMPC's in the party.

    TL;DR a flop trying to ride the success of CoC
  15. 1.00 star(s)

    lolistomper69

    Even the writing and cringe OCs aside, the gameplay is dogshit, COC1 was a simple game, sure, but every new piece of gear youd get felt special and impactful, like getting a massive double ax for your hunk and finally slaughtering damage scores.

    That was orgasmic despite simplicity, here we have all sorts of skills, companions mechanics, but none of them really bring anything new, infact just reading what those skills do is already a chore since you know full well that devs hate fun powerscaling.

    To summarize, story is awful as many people here said, and gameplay as well.
  16. 3.00 star(s)

    DoctorThanks77

    the first game was about exploring a world at your peril, slowly losing your humanity and morality and turning into a hybrid of various different creatures that smashed everything in it's path, physically or sexually and turned their camping grounds into a hub of various lovers, friends, and slaves. it was considered one of the best smutty text adventure games of it's time.

    However there was a Achilles heel, namely it relied on freelance writers to well, write content for the game, but the developer got in a scandal that caused these writers to distance themselves from the dev and development slowed to a crawl, effectively killed the game.

    So, after working on another project, TITS aka "CoC in space." CoC2 was finally in development, so what was the problem? most people at first were happy for more CoC but there was several design issues in-game and outside of it. Rather then just your Player versus the world, instead you gather a party of other characters who are essentially the OCs and self-inserts of the writers, it didn't seem that bad in concept, your camp followers are actually following you now, but this is where the "outside" game decisions kicks in.

    the current developer for CoC2, Savin, made it blatant that if you wanted to write for the game that you would have to be in for the long haul. your character wouldn't be implemented unless you stayed around, and the writers that did, tended to be considerably attached to their characters, leading to one of the big red flags for the story where your first companion insisted they should be allowed to have sex with other people besides your player character, which immediately ruins the common player fantasy of a one-sided polyamorous relationship in their favor AKA a harem.

    The prioritization of the writer's own characters over the player themselves caused a lot of friction in the community and quickly led to writers insulting the players in-game, with one writer insisting one of their characters wasn't allowed to have sex with player and then went on to commission art of that character having sex with other people just to rub salt on the wound.

    this combined with the amount of fetishes such as incest being forbidden due to Patreon rules caused further division which finally cumulated when a party member, a femboy sorcerer, was demoted from party member to camp follower because the writer moved on and the other writers had no interest on working on content for the sorcerer. This was the breaking point for the community and why your seeing more low scores than usual from all parts of the internet. even the slablands community finally moved on.


    If you reached the bottom of this review, i'll make it simple, the game is fine if your okay with NTR and the story's disregard for the player, but once your committed to the game and see what's going on behind the scenes. your opinion of the game might sour considerably as I demonstrated by talking almost only about the drama between the devs and writers and the fanbase.
  17. 1.00 star(s)

    TouchFluffyTail87

    When playing CoC, did you ever think Urta was the only good thing in the whole game, and that everything else should be adapted, reduced, or even removed to make space for more characters like Urta?
    Because that's what Savin thought when developing CoC 2.

    This isn't a game about you, the player character, nor is this a game for you, the player: this is a game for the devs to create extremely verbose yet poorly written stories about their OCs, then drop them all in the game with little to no attempts to make them fit together.
    Finally, the devs pay notice to how their OCs conflict with gameplay options and player feedback, and try their best to gut those gameplay options and spite those players.
  18. 3.00 star(s)

    MidnightKing

    Review for v0.5.15

    I don't think I have ever played a game where it feels like the developers act in spite against their player base. CoC II almost feels like a game being made specifically for the developers, and if you don't like their "vision" you're shit out of luck.

    Let me say first, I don't think this game is horrible. I've followed this since it was first teased as an April fools joke, and have played both the first CoC and TiTS in their entirety. What I will always praise them for is the sheer amount of content present, and having custom, written out scenes for every sex encounter. I despise when games use the classic 5 or so random filler lines for a sex action and repeat ad infinitum.

    Now the problem for me lies in the execution of how content is created. For a large majority of content, the developers seem to write for themselves first and only for themselves. This is both a blessing and a curse. I have no problems with them wanting to create characters they like, as it makes the whole writing process a lot easier. It leads to some unique things, and I do like a majority of the characters.

    However, the issue for me is that there seems to be a clear lack of... teamwork? for lack of a better word. Things don't mesh together perfectly, and there's a lack of focus on things getting implemented. It seems instead of everyone working together on different ideas and such, everyone is off doing there own thing. This results in a sort of hodge-podge of a game. Things get abandoned, cut, or left unfished at random sometimes. You also better hope the dev for your favorite characters doesn't disappear, because the rest of the team will more than likely not pick it up again. An issue that has come up a few times.

    The other problem is that the inability to listen and adapt to the communities wants almost feels hateful in a way. Everyone wants a certain character to be sex-able? Sorry, "not every character needs to be sex-able" in a game where you can already fuck pretty much everyone you meet. What you quickly realize is that for some writers, they have a personal connections to their characters and seem to get pissed when people want to see something the writer doesn't like. One of the main companions acts as a prime example of this.

    Ok, but what about the game itself? As I've said I don't think I'd call it bad. But your enjoyment is going to be largely based on how open minded you are. There's a lot of hot scenes, but also a lot you probably just won't enjoy depending on what you're into. If you're not into futa, you've just lost a big chunk of content as an example. I myself only really enjoy 3 of the 9 companions, but unfortunately two of them seem to be on the backburner almost indefinitely. Meanwhile the catgirl companion who sleeps around with everyone and the dickgirl elf seem to have the prime focus. They aren't my cup of tea which is fine, but it sucks when the other companions don't get the same treatment.

    I actually enjoy combat and the dungeons. I'll say that I play a black mage and can wipe out most encounters in a few turns, but I haven't tried out other classes. Some people seem to have more trouble with combat. Transformations are basically an extended part of the character creator. They change some flavor text, but largely don't have much of an effect beyond that (though there are a couple exceptions to be fair). This definitely isn't as degenerate as CoC I, but I'm probably one of the few people who doesn't care about that as much.

    TLDR - The game can be enjoyable truly, but it is a bit plagued by its developers/development process. If you're the open-minded sort and are into heavy text-based scenes/text-based RPGs, I do think it's worth checking out at the least.
  19. 1.00 star(s)

    Cervixpunch

    Wow.... I have wasted 4-5 hours on this POS and just wow I am so fucking done. The writing quality is all over the place, mostly bad places. Some stuff is ok, other stuff is what seems to be page after page of interminable arse gravy (I now hate fox people and cat people). It's also kinda bad at imbuing the player with purpose it was basically there's shit to do in four directions go have at it, go stop horsecock because she came througha portal and that's your problem now...for reasons. I felt distinctly like I was flailing around, rather than you know in a game or in a story.

    It's a mess. As an example I genuinely couldn't tell you why my MC is around half their companions. The companions are around the MC because they're strong, the MC apparently likes Cait, Brint, the elf fucktoy just...because I guess. Never mind a high corruption MC who you'd presume would have a very different dynamic with them but no. The companions, literally feel like the games focus which begs the question why the fuck am I here? Your character serves as a way for companions stories to be told. You don't matter and the writing is so inept it doesn't get close to hiding that fact.

    Transformation are a big part of the game or appeared to be. Only for it to barely matter. It changes a boilerplate description, there's little unique content depending on weather your multi dicked or a cat woman or wolf dude.

    There's a lot of writing and scenes but the game forgets it's a game or VN, there is nothing tying it together into an enjoyable whole. The player is disconnected from everything. Everything screams freedom but it's written to be incredibly restrictive there's also no focus.

    If you're going to remove focus, agency and purpose in a sandbox game you need to have something well written and structured. This is not it's just that simple and the result is it quickly becomes very dull.
  20. 2.00 star(s)

    A Burning Conscience

    Billed as the sequel to a beloved, but troubled, classic, COC2 is COC in name only. Being nothing more than a collection of individual fan-fictions stitched together into an incoherent mess.
    > As a game, the gameplay is beneath poor. The developers have an aversion to making the player feel powerful or impactful, as such you are always weaker than uncontrollable companion characters who can wipe out hoards of enemies with repeatable crowd control moves. It's repetitive, cluttered with random encounters, and is disconnected from the story of the game.
    > As a story it's atrocious, the game has been in development for years and it is slowly crawling towards... something... even now it is very unclear where the story is going. But it's fundamental themes of corruption and, I guess parenthood?, have been completely muddied by exceptions to the world building, the writers preferences for standalone content that does not tie into the story at all, and a very aggressive and anti-player attitude from devs.
    > As porn, it's got some good scenes that are worth a read a few times over. It lacks in diverstiy, pandering to one or two fetishes and ignoring a lot of the tags the devs used to draw in their audience. You had best like futa, horse cock, breeding, and being a bystander in your own story. The scenes also get very repetitive, as the writers fall into duplicating their own content and this can lead you to get sick of most of the later material as you'll have read much of it already.
    > In short, don't get invested in this title. It's been in development for years and will continue to be as it meanders between one spur of the moment scene to the next with no consistency or care for its audience.