Playing the great new Riverrat job for a while it gets really tedious, too much clicking for endless repetition of dialogues like
"You take his drink order and prepare it, then set the glass down in front of him.
"Thank you." He smiles. "
As I wrote before, this might be the realistic way it goes, but that does not make it fun clicking through this dialogue about 30-50 times each time you do the job. Totally not!
Same with the choice waitressing "flirt/professional/friendly -it is killing the fun. And - of course it is in development - far too little dialogues/things worth playing opposed to mundane stuff like mentioned above. The ideas that are there are fantastic and fun, but you rarely get to see them.
Clearing each table one by one is pain in the ass as well. Of course there is an option to do all every now and then, but if you first serve and collect later it is gone. Click, click, click, click...
flirtiness / reputation etc. should make a difference in that.
Even trying to build the bar to attract more pounters does not change anything at all.
I know it is new and the stuff will be part of the next update, but when I noticed that it makes no differnce how you shape the place and how known the server character is to guests is highly surprising and disappointing.
The jobs in the game are really a big problem, because they are too close to real life to be fun in a game, the fun stuff is fun, but it's too rare. Well, wait and see the development...