- May 6, 2020
- 17
- 9
An Interactive Story Engine?
What's this about? Well... read on! There's a dev diary with images following this wall of text.
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What's this about? Well... read on! There's a dev diary with images following this wall of text.
There is aWhat is the Interactive Story Engine about?
While at first I intend this to be mostly about having normal stories experienced with additional content (such as maybe ambience sounds when relevant, some ambient images here and there and perhaps additional side notes), I would love to eventually have the whole thing be able to fully support player choices to create more complex story paths, with small inventory management and player/story stats.
Why not use Ren'Py or other similar engines?
Just a matter of preference. I'm not a big fan of the visual novel style (no offense intended to those that do, it certainly has its pluses), and beside, I'm imagining something much more subtle. I still want the text to be the main character of this engine, with the rest being a nice proper addition. Also it probably boils down to I know Unity and it's inner workings, and I don't know other game engines well. So I'm going with the tool I know.
What type of stories are we talking about?
The stories will feature 18+ content centering around Giantess growth, Breasts expansion, Muscle growth and other transformation adjacent fetishes. For a better idea, visit myYou must be registered to see the links.
It's quite probable that should this project succeed, it opens up to other genre such as Futanari, m/m or f/f/.
What is planned for now
Here's a quick list of the features I will be working on for the first prototype:
- *Basic story presentation (not choice driven)
*Save and load
*Support multiple modern resolutions
*A code architecture to support the implementation of new content
*Implement appropriate sound and visual ambiance
What is planned for the future
If interest in this project materialize and with proper funding, I would be able to devote more time for the following, more complex features:
Certainly:
- *Branching choices allowing for multiple fetishes to be explored
*Having choices influence the dialogue and events
Depends/Possible:
- *Small inventory management, mostly to open up new events and paths.
*An interactable 3D environment.
Keliadom, can you really do this?
I'll just say: yes this isn't too hard. Just very time intensive.
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