- Mar 11, 2022
- 19
- 10
(Dunno of it's the right Place to post this, Hope so)
So, I'm kinda obsessed with sandbox story generators games like dwarf fortress, rimworld, stellaris etc. But all of these games have H contents only in the form of mods, and After wasting too many hours on my last stellaris run I wanted to see if there was some kind of H game that lets you create your spieces/civilizations and Just play them on and auto generated world with scripted events and such.
No luck.
I figure this Is becouse of the fact that a game like that needs an expansive and well structured database for every single class It aims to include, from cities to citizens and all the stuff that surrounds them.
I'm trying to structure a database that can rappresent civilizations and their members (only in their social aspects for now), and I'm writing down the properties that define cultures and civilizations themselves.
If you had a system that allowed to perfectly rappresent such a thing, what would you create? What characteristics would you want to be able to define? It can be something like "members of this culture are expected to mate as mutch as possibile and mating Is endorsed, resulting in prolific members to be cheered and non prolific members to be casted out" or something trivial like "wearing Red Is seen as taboo and Is frowned Upon, but not on the third of the month becouse of reasons"
I'm doing this with the aim of sharing the strutture to the public if people Need It, so no Money involved, no pressure and there are no wrong replies.
So, I'm kinda obsessed with sandbox story generators games like dwarf fortress, rimworld, stellaris etc. But all of these games have H contents only in the form of mods, and After wasting too many hours on my last stellaris run I wanted to see if there was some kind of H game that lets you create your spieces/civilizations and Just play them on and auto generated world with scripted events and such.
No luck.
I figure this Is becouse of the fact that a game like that needs an expansive and well structured database for every single class It aims to include, from cities to citizens and all the stuff that surrounds them.
I'm trying to structure a database that can rappresent civilizations and their members (only in their social aspects for now), and I'm writing down the properties that define cultures and civilizations themselves.
If you had a system that allowed to perfectly rappresent such a thing, what would you create? What characteristics would you want to be able to define? It can be something like "members of this culture are expected to mate as mutch as possibile and mating Is endorsed, resulting in prolific members to be cheered and non prolific members to be casted out" or something trivial like "wearing Red Is seen as taboo and Is frowned Upon, but not on the third of the month becouse of reasons"
I'm doing this with the aim of sharing the strutture to the public if people Need It, so no Money involved, no pressure and there are no wrong replies.