Review of 1.2 Demo version
Well, that was fun. Battles can be surprisingly hard (you really need to spend all your money in order to have the most useful stuff), but the writing is superior (pretty much every object has something worth reading), some perks are well hidden, and, if you follow the main advice given by the helpful girl at the start (which is: SAVE!), you can see all the bad endings (which have the only CG's for now, except for a minor mirror scene).
This is a RPGM game that uses the game engine intelligently and rewardingly. Will definitely keep an eye on this game to see where it goes from there (I mean, this already feels like it's a pretty big foe you've beaten by the end of the demo)
Well, that was fun. Battles can be surprisingly hard (you really need to spend all your money in order to have the most useful stuff), but the writing is superior (pretty much every object has something worth reading), some perks are well hidden, and, if you follow the main advice given by the helpful girl at the start (which is: SAVE!), you can see all the bad endings (which have the only CG's for now, except for a minor mirror scene).
This is a RPGM game that uses the game engine intelligently and rewardingly. Will definitely keep an eye on this game to see where it goes from there (I mean, this already feels like it's a pretty big foe you've beaten by the end of the demo)