262177

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Good evening and Merry Christmas! The final chapter of Crimson Veil’s main campaign is finally available to download on !



It's been a long time coming and I hope that you enjoy the game’s finale! If you do, I would greatly appreciate you leaving a rating and/or short review! Although the main story is over, there are still more updates to come and I would love to get more eyes on my project now that it has reached this milestone! That would be the best Christmas gift I could receive!

Either way, I hope your holiday season is bright and filled with vampy goodness! Until the next update!
Will do that on itch to make up for people being a bit too spoiled to realize what happened. Many thanks on their behalf.

Also threw in another gift - can't touch Patreon or Discord but means nothing since people who are in this case can support you through itch. Developers like you really deserve it MKRU. That's a lot of new stuff right there, you even entirely revamped the graphics. Hopefully will be able to play and fully test it, you went ahead and updated the walkthrough again too when people already are asking questions about the extra content instead of a simple thank you...

Merry Christmas and a happy new year, and best of luck with what's next once you've taken a break. Might drop a F95 review but I'll just do that on itch too, the review and rating system is far from optimal here.
 
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mkrudesign

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Will do that on itch to make up for people being a bit too spoiled to realize what happened. Many thanks on their behalf.

Also threw in another gift - can't touch Patreon or Discord but means nothing since people who are in this case can support you through itch. Developers like you really deserve it MKRU. That's a lot of new stuff right there, you even entirely revamped the graphics. Hopefully will be able to play and fully test it, you went ahead and updated the walkthrough again too when people already are asking questions about the extra content instead of a simple thank you...

Merry Christmas and a happy new year, and best of luck with what's next once you've taken a break. Might drop a F95 review but I'll just do that on itch too, the review and rating system is far from optimal here.
Thank you!
 
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262177

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mkrudesign Hmm, maybe that's just me but it looks like MogHunter (MOG)'s Picture Gallery script still won't index new pictures and update the array. People migrating from 5.0.1 may be seeing 111 as the total when it is 121. (Faahlda will also comment that all pictures are unlocked when, well, technically, they are, but she can't really know there's more without going Sadako, exiting the game world, giving the player a good scare and looking at their files. :sneaky:)

Dirty hack, probably a cleaner approach available but brain's a mess right now (will only work with 121 sequential Pic_ files)
JavaScript:
$gameSystem._picgl_data = [];
for(var i=1;i<122;i++) $gameSystem._picgl_data.push([true, "Pic_"+i]);
Backup your saves, load up a save, open console, check the script -- if and only if you trust and understand it, run it then save in a free slot. Then check if it worked. You should have 121/121 pictures in the gallery now.

If you do not wish to unlock all pictures, just expand the array instead of pushing the data. Unless the order was changed, this shouldn't cause unobtainable pictures. Or, of course, you can use the saves MKRU kindly provided as usual. :)
 
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262177

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Minor bug: The garnet in E-11 is unobtainable because the second page of the event is missing the self-switch check (so it just loops on "Nothing in here").

That's all I found so far but just started exploring. :)
 
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dking239

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What a great final battle great music and atmosphere great job. And Mia's father is a backstabbing piece of shit I blame him for all that pain and suffering. Can't wait to see what you do with the vampire route.
 
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262177

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View attachment 2266079
I just scored the jackpot!!
Awesome, congrats, I don't recall the odds but that minigame was smartly scripted. Unless you mess with the reels I don't think you can score 15 Milas though haha. Some more complicated versions also allow you to bet on the diagonals and vertical lines (square design).

Still testing. Barely reached Maye, I'm spending a good bunch of time making sure everything is working as intended.
(False Memory 13 is a nice touch by the way, was a fun fight.)
 
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262177

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It's interesting that False Memory fights still are challenging at HR 99 (unless the player went all out with laurels and has perfect gear and good battle tactics for the current FM). You did a great job there too MKRU. :)

I know MKRU loves it when all that time that went into making the game is rewarded by having people play and explore for a long time so.. (you don't want to know the savecount...)


I'm far from done, got a good bunch of areas to double-check. I'll let you know if I find more things that slipped through but aside from the unobtainable Garnet in E-11, that's about it. ;)
 
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mkrudesign

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It's interesting that False Memory fights still are challenging at HR 99 (unless the player went all out with laurels and has perfect gear and good battle tactics for the current FM). You did a great job there too MKRU. :)

I know MKRU loves it when all that time that went into making the game is rewarded by having people play and explore for a long time so.. (you don't want to know the savecount...)


I'm far from done, got a good bunch of areas to double-check. I'll let you know if I find more things that slipped through but aside from the unobtainable Garnet in E-11, that's about it. ;)
118 hours… You absolute CHAD. XD
 

262177

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118 hours… You absolute CHAD. XD
Lol. And I'm still not done! :p

Here's a funny one MKRU: In EE-16, one of the FMs (FM XII, the Tragic Bride) can be talked to over and over again after being first defeated by the player. This technically allows a player to challenge FM I with FM XII alone beaten 13 times (without beating Dorian).

Came upon that one because it appears I left Dorian "for later", so my SBR variable was at 11 instead of 13 and I looked around and poked spirits... possibly because the save was meant to be a vampire-ready one.

(Also, I had 12 FMs marked as defeated, so one of them might not be increasing the SBR...)

Edit: Actually, I *did* defeat Dorian as well in this save, went back to his manor and he's dead. Odd.

Edit 2: Full debugging information.
- Sibylle will show up on the hexagrams in EE-16 even if she was not beaten as a FM because the event in EE-16 checks for the completed "real" quest value (16) instead of the post-battle value (100). This one means I was actually missing Sibylle as a FM (FM II, in RC-15) so that explains the 11 FMs. Went to RC-15 and sure enough, the FM II was still there, waiting, depressed, going all "how could you forget about your FIRST CONTRACT, Mila?!" before bursting into tears and being put to rest (after a hug).
- Now this one is more problematic. Dorian, if already beaten, won't increase the SBR since, well, he's already dead. That makes it impossible to get the SBR at 13+ without either "resurrecting" Dorian or just talking to the (already beaten) Tragic Bride at least once in EE-16 as a workaround.

Shorter version without the laughs:
- A wrong check on FM2 in EE-16 tricks the player into thinking the FM is already defeated
- If Dorian was defeated prior to this version, FM1 cannot be unlocked via normal means as SBR will be 12 at most (not 13)
 
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dking239

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Question how powerful would lord Dorian be if he had not stopped drinking blood could Mia had still won that fight.
 

262177

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Question how powerful would lord Dorian be if he had not stopped drinking blood could Mia had still won that fight.
From a lore perspective, player perspective or just for fun?

By the time you first reach Lord Dorian's castle, Mila should be around HR 25-30, less if you've been avoiding everything or never talking to Faahlda (poor Faahlda - though technically, it allows players to completely bypass leveling after HR 16 except from rank up events).

Consider the following (a good bunch of which are mentioned in MKRU's guide):
- Mila can buff her ATK from multiple sources. ATK from states and ATK from buffs stack.
- Dagger, Daggera and Daggerga will inflict SW, SW2 and SW3, which also stack. The Dagger (lowest tier) skill shouldn't be used though because both forms are immune to SW (but not SW2 and SW3).
- He has a 200% Light weakness. You have many ways to use Light, including physical attacks by using Light-infusing gear.
- Blood Goad, like all regular RMMV buffs, is capped at two buff levels, meaning Dorian cannot get more than +50% to ATK and MATK from this. No, he cannot pull off the hilarious stuff the legendary magma enemies could do if they cast a Fire spell on themselves in Breath of Fire 3 (or if you did, because that's an insane source of experience if you do manage to beat them massively buffed beyond the cap), he'll still have to live with a measly 285 ATK fully buffed (up from 190).
- His second form may be intimidating (due to the increased stats) and annoying (Blood Moon Carnage and Disruptive Wave) but it also has a 270% Light weakness, and again, it can be afflicted with SW2 and SW3. If you're coming here before you met your Guardia, it isn't a problem either, Mila doesn't even need buffs or summons to make short work of the weakened state.

Short answer, drinking blood all the time would only have accelerated his downfall since he's literally wasting turns. The second form is huge - which means it has huge guts - but in the end it's also very weak and if you destroy it before it even manages to finish casting Blood Moon Carnage or even cast it at all (quite possible with multihits), it'll go down in confusion and madness.

The above is not possible with False Memory I because it is quite tough, resists all three levels of Silver Weakness, hits hard and is VERY fast; twice as fast as Dorian's last form extra turn wise, before even accounting for AGI. Its only real weakness, Light, also only is 130% damage. You still have access to the Guardia, Dawn Bringer, the Double Band and the Revenge Plate at this point and Mila will be nearly unstoppable as long as it doesn't get to cast Disruptive Wave too often. If Mila already is a powerhouse as she is (that's a lot of laurels even with ultimate gear), she has zero needs for buffs since she cannot go over the base stat cap in combat (which means Disruptive Wave just causes it to waste a turn instead of you wasting turns rebuffing).

(If I had to pick my favorite battle though, the Alexandria Omega one was the most reminiscent of Final Fantasy, Chrono Trigger, Breath of Fire, Persona, etc. hidden or last bosses strategy-wise, and the 1 HP skill then unexpected entrance that can drive an emotional player to tears is a very nice touch. False Memories are quite powerful but unless you don't remember how you fought them they're just stronger versions.)

I believe there's another weirdness though MKRU. If you willingly lose to Alexandria's first form (or just get rekt somehow; she's not exactly much of a threat if the player wasn't mean to Bianca) and then refuse her deal (love Faahlda's face when Mila goes NEVER) she'll proceed as intended but... then move on to her next form with scared Mila and Faahlda still onscreen as the Omega parts are building up for the final battle. All of this happening at the same time looks REALLY weird lol.

Also had a glitch happen when going through a Chaos Door with the canceller (the one that leads to the Forsaken Cathedral when you're backtracking) that left the inverted colors onscreen even after exiting the Chaos area. Leads to hilarious psychedelic battles and Mila's comments are even funnier than usual in this mode (they're the regular ones, but I don't know, it just makes her funnier lines even more amusing).
Mila (psychedelic mode) said:
"That's one big ass organ."
"There's zero time to be picking up piano lessons."
Next testing step, play every single scene of the ToI and see if there's one that breaks something. :)
 
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mkrudesign

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From a lore perspective, player perspective or just for fun?

By the time you first reach Lord Dorian's castle, Mila should be around HR 25-30, less if you've been avoiding everything or never talking to Faahlda (poor Faahlda - though technically, it allows players to completely bypass leveling after HR 16 except from rank up events).

Consider the following (a good bunch of which are mentioned in MKRU's guide):
- Mila can buff her ATK from multiple sources. ATK from states and ATK from buffs stack.
- Dagger, Daggera and Daggerga will inflict SW, SW2 and SW3, which also stack. The Dagger (lowest tier) skill shouldn't be used though because both forms are immune to SW (but not SW2 and SW3).
- He has a 200% Light weakness. You have many ways to use Light, including physical attacks by using Light-infusing gear.
- Blood Goad, like all regular RMMV buffs, is capped at two buff levels, meaning Dorian cannot get more than +50% to ATK and MATK from this. No, he cannot pull off the hilarious stuff the legendary magma enemies could do if they cast a Fire spell on themselves in Breath of Fire 3 (or if you did, because that's an insane source of experience if you do manage to beat them massively buffed beyond the cap), he'll still have to live with a measly 285 ATK fully buffed (up from 190).
- His second form may be intimidating (due to the increased stats) and annoying (Blood Moon Carnage and Disruptive Wave) but it also has a 270% Light weakness, and again, it can be afflicted with SW2 and SW3. If you're coming here before you met your Guardia, it isn't a problem either, Mila doesn't even need buffs or summons to make short work of the weakened state.

Short answer, drinking blood all the time would only have accelerated his downfall since he's literally wasting turns. The second form is huge - which means it has huge guts - but in the end it's also very weak and if you destroy it before it even manages to finish casting Blood Moon Carnage or even cast it at all (quite possible with multihits), it'll go down in confusion and madness.

The above is not possible with False Memory I because it is quite tough, resists all three levels of Silver Weakness, hits hard and is VERY fast; twice as fast as Dorian's last form extra turn wise, before even accounting for AGI. Its only real weakness, Light, also only is 130% damage. You still have access to the Guardia, Dawn Bringer, the Double Band and the Revenge Plate at this point and Mila will be nearly unstoppable as long as it doesn't get to cast Disruptive Wave too often. If Mila already is a powerhouse as she is (that's a lot of laurels even with ultimate gear), she has zero needs for buffs since she cannot go over the base stat cap in combat (which means Disruptive Wave just causes it to waste a turn instead of you wasting turns rebuffing).

(If I had to pick my favorite battle though, the Alexandria Omega one was the most reminiscent of Final Fantasy, Chrono Trigger, Breath of Fire, Persona, etc. hidden or last bosses strategy-wise, and the 1 HP skill then unexpected entrance that can drive an emotional player to tears is a very nice touch. False Memories are quite powerful but unless you don't remember how you fought them they're just stronger versions.)

I believe there's another weirdness though MKRU. If you willingly lose to Alexandria's first form (or just get rekt somehow; she's not exactly much of a threat if the player wasn't mean to Bianca) and then refuse her deal (love Faahlda's face when Mila goes NEVER) she'll proceed as intended but... then move on to her next form with scared Mila and Faahlda still onscreen as the Omega parts are building up for the final battle. All of this happening at the same time looks REALLY weird lol.

Also had a glitch happen when going through a Chaos Door with the canceller (the one that leads to the Forsaken Cathedral when you're backtracking) that left the inverted colors onscreen even after exiting the Chaos area. Leads to hilarious psychedelic battles and Mila's comments are even funnier than usual in this mode (they're the regular ones, but I don't know, it just makes her funnier lines even more amusing).

Next testing step, play every single scene of the ToI and see if there's one that breaks something. :)
Thanks, I’ll look into that glitch with Alexandria. Was not aware of this.
 

mkrudesign

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Rules for the User Submitted Contest Round #8

The ideas you submit must be for the Vampire Route. They chosen side quest will be accessible after the events of Chapter 2-V. You must submit your idea by Saturday, 1/6/22

•Contracts must use wholly original characters (Meaning no characters from the story chapters can be included as part of the side quest’s plot)
•Contracts must include themes of corruption.
•Contracts may not include themes of: scat, guro, furry, bestiality, and/or futanari. (This list is subject to change)
•Contracts are not limited to vampire hunters, but must otherwise include a monster character capable of corrupting Mila.
•Contract ideas are limited to 3 different characters, meaning only up to 3 original characters that have illustrations attached to them (This does not apply to npcs without art.)
•Contract ideas may only have 1 alternate ending (Meaning 1 “bad” ending and 1 canon ending.)
•Each contract submission must have the title by which you would like to be credited should your submission be chosen. If you would like to be credited with a certain name, you must also let me know or I will use the name used in your submission/email name.
•You may only submit one idea.
• Contracts should be clear and descriptive if you want them to be selected, but limit the ideas to about 4 paragraphs.
Proofread your submission and make sure the idea itself is a quality contribution that will add to the betterment of the game. I will be curating each submission, so if I feel your idea does not fit in my game, or is poorly written, I will not add it as a choice. If you are unsure about your submission, you can also send me a message directly to ask about it.
If you need an idea or reference on how to properly write your contract submission, you can view some previously selected contest suggestions here:



• Be aware that should your contract be selected, it is subject to adaptation and if I feel that parts of your idea need to be changed, they will be. I will do what I can to preserve your idea as best as possible.
Send me your suggestion via email: (crimsonveilgame@gmail.com)

If you have previously sent me ideas and you want them to be considered for this round, you must send the idea to me again for it to be considered for this round of voting. It also must be adapted to work in the vampire route.
 
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