- Jan 3, 2019
- 138
- 144
TL;DR Abstract: My annoyance with false dichotomies surrounding sexual indulgence, and my suggestion to game developers to challenge the way they morally treat and frame sexual debauchery in their games.
Purity and Corruption have been plaguing sex games for as long as I can remember. In this way sex games have been mirroring the dominant historical "morality" of many civilizations.
In real life there were a lot of reasons to encourage things like chastity and sexual fidelity in committed relationships. Things like paternity, diseases, resource support, inheritance, feelings of betrayal, feelings of inadequacy, feeling disrespected, jealousy, etc can lead to terrible societal disharmony and civil unrest. Things like infidelity also lead to suffering through false-paternity, devastating to both child and father.
So, its not to say there is no merit to pre-conceived notions of sexual/relational purity.
Historically puritanical civilizations have been very strong and tended to conquer non-puritanical civilizations. So on the one hand they are pretty good to be in for stability, but on the other hand they penalized sexual indulgences and oppressed individual freedom.
But there is a difference between what might result in bad outcomes for society/effected individuals, and the internalized morality/ethics of how people view themselves and their intent. Especially in the context of sex-games, where the setting could be utopian where many of the societal/personal needs for purity are no longer relevant.
Best example could be STDs. Theres nothing sexy about STDs. No value added. Thankfully every single sex-game that I've played has no STDs in them. We are universally uninterested in them and no thank you, we all demand StarTrek settings without STDs.
Pregnancy is also usually optional, especially in fem-protag games. Not usually an issue for male-protag games. Breeding is hot, but the responsibilities aren't sexy to think about. We just trying to get off~
So challenge whether or not these "corrupt" things are actually harmful to anyone or anything. If they are, in what contexts are they harmful? Use your brain not some formula, not some historical consensus.
These are important to think about in order to make sex-games that have real mass-appeal. Mindlessly bundling sexual indulgences in with things like betraying your friends, or siding with the enemy... these "corruption" routes might actually be one of the most contrived non-demands in all of sex-gaming.
And imagine, if there weren't that much demand for actual corruption routes, and instead people really just wanted to enjoy sexual indulgence, how much wasted development time could be saved?
So next this is just a short, inexhaustive list of what I have gleaned from sex-games of what can be considered "corrupt"
A much broader conceptual list, could be:
Thank you for listening to my TED Talk. What are your opinions on corruption?
Do you think that there is a falsely over-inflated demand for corruption arcs/routes?
For those who enjoy the purity vs corruption dichotomy in sex games, what aspects associated with purity routes are you after, and what aspects associated with corruption routes are you after?
For developers; do you feel limited when committing to the purity-corruption dichotomy? How much effort usually goes into corruption arcs/routes/systems? Could your games improve by divorcing sexual indulgences from "corruption"?
Purity and Corruption have been plaguing sex games for as long as I can remember. In this way sex games have been mirroring the dominant historical "morality" of many civilizations.
In real life there were a lot of reasons to encourage things like chastity and sexual fidelity in committed relationships. Things like paternity, diseases, resource support, inheritance, feelings of betrayal, feelings of inadequacy, feeling disrespected, jealousy, etc can lead to terrible societal disharmony and civil unrest. Things like infidelity also lead to suffering through false-paternity, devastating to both child and father.
So, its not to say there is no merit to pre-conceived notions of sexual/relational purity.
Historically puritanical civilizations have been very strong and tended to conquer non-puritanical civilizations. So on the one hand they are pretty good to be in for stability, but on the other hand they penalized sexual indulgences and oppressed individual freedom.
But there is a difference between what might result in bad outcomes for society/effected individuals, and the internalized morality/ethics of how people view themselves and their intent. Especially in the context of sex-games, where the setting could be utopian where many of the societal/personal needs for purity are no longer relevant.
Best example could be STDs. Theres nothing sexy about STDs. No value added. Thankfully every single sex-game that I've played has no STDs in them. We are universally uninterested in them and no thank you, we all demand StarTrek settings without STDs.
Pregnancy is also usually optional, especially in fem-protag games. Not usually an issue for male-protag games. Breeding is hot, but the responsibilities aren't sexy to think about. We just trying to get off~
So challenge whether or not these "corrupt" things are actually harmful to anyone or anything. If they are, in what contexts are they harmful? Use your brain not some formula, not some historical consensus.
These are important to think about in order to make sex-games that have real mass-appeal. Mindlessly bundling sexual indulgences in with things like betraying your friends, or siding with the enemy... these "corruption" routes might actually be one of the most contrived non-demands in all of sex-gaming.
And imagine, if there weren't that much demand for actual corruption routes, and instead people really just wanted to enjoy sexual indulgence, how much wasted development time could be saved?
So next this is just a short, inexhaustive list of what I have gleaned from sex-games of what can be considered "corrupt"
Sexual promiscuity
Sexual openness
Seduction
Prostitution
BDSM
bondage
discipline
sadism (getting pleasure from other's actual suffering)
sadism (getting pleasure from pleasuring masochists)
masochism
(the D and S have also been taken to stand for dominance and submission)
dominance
submission
Cheating
Cucking
NTR (voluntary cucking and sadism )
NTR (involuntary cucking and sadism )
Groping/being groped
Dirty talk
Betrayal (context matters so much here. Spies betray.. or do they? )
Cruelty
Abuse of power (this is still highly controversial. For some, all is fair in war. For others, be honorable)
Lying/Deception (For self gain, or malicious intent. Concealment of betrayal)
Lying/Deception (there are many good reasons to lie. We oversimplify the morality of lying and deception)
etc
A much broader conceptual list, could be:
Sex with the "wrong" people (Sex with the enemy. James Bond does it all the fucking time, and he doesn't betray his friends or country [entitlement])
The "wrong" kind of sex (Oh my god, oral/anal/facial/gangbang/blowbang?? So corrupt! Only missionary through a hole in the sheet like god intended [insecurity])
Sex in the "wrong" situations (Only in bed on friday date night at exactly 9:30pm through the aforementioned hole in the sheet [insecurity])
Making or being receptive to the "wrong" kind of sexual advances (H-hey! Don't grab her tits in public! [insecurity, entitlement])
Using the "wrong" kind of language (Good morning pumpkincakesweetypie! [insecurity])
Having the "wrong" degree of intensity (You enjoy sex too much! [insecurity])
Having the "wrong" desires/fantasies (You want to bang the other school's football team? Obviously you want your school to lose.. right? [entitlement])
You get the idea.. the "wrong" things.. viewed as corrupt or bad through the lens of the uninvolved's sexual insecurity, and/or entitled expectations of other's sexual behavior
Thank you for listening to my TED Talk. What are your opinions on corruption?
Do you think that there is a falsely over-inflated demand for corruption arcs/routes?
For those who enjoy the purity vs corruption dichotomy in sex games, what aspects associated with purity routes are you after, and what aspects associated with corruption routes are you after?
For developers; do you feel limited when committing to the purity-corruption dichotomy? How much effort usually goes into corruption arcs/routes/systems? Could your games improve by divorcing sexual indulgences from "corruption"?
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