- Dec 17, 2017
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Since you're technically savvy enough to use git, I suggest you look at the bat file/shell script, pull out the call to cwebp and write your own script based on it. Put the new files in a separate directory, run on that, then put the newly compressed files in your directory structure with the rest of the images.I just made a test using few random file samples from the game and come to the conclusion it goes to compress all images again. On .jpg files, the size difference after second iteration and 10th seems to be the same in most cases I tried. Only thing that could actually be breaking the game is the .png images transparency. First iteration seems to be ok and quality decrease is hardly noticeable while size decrease is significant. Second compression on png's seems to remove transparency since everything is now white (image for example taken from renp'y with background being shown behind usually, but not now since png is over the whole screen) Since we use png's to combine characters I will just have to make sure to not compress png images multiple times, while jpg's in my opinion don't matter as much. So in conclusion, if anyone is using just .jpg format for their game, compressing multiple times doesn't seem to hurt that much.
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Another suggestion - make a sig image, and put it and a link to your F95zone game thread and patreon in your signature.