Don't mind that it's clearly inspired by STS, after all I loved that game and more of it wouldn't hurt, although I'm off the opinion that they should be done with the game and finally announce the "unnanounced project" they have on their website.
That being said, going back to this game. It's pretty good in the animation department, character design, art style and environment design. But what it lacks is in the technical department.
You can do things out of order and it can lead to irreversible errors. In my case, I accidentally finished the painted headphones quest before it was given to me officially and when the game gave me another pair of headphones to paint, I couldn't trigger the minigame anymore and Mia wouldn't trigger the dialogue to advance that part of the mission, so basically I couldn't progress with Mia anymore and I was stuck with double headphones in my inventory.
I do wish the devs good luck in their forthcoming projects, but please use this experience to improve the framework the whole game is built upon.
That being said, going back to this game. It's pretty good in the animation department, character design, art style and environment design. But what it lacks is in the technical department.
You can do things out of order and it can lead to irreversible errors. In my case, I accidentally finished the painted headphones quest before it was given to me officially and when the game gave me another pair of headphones to paint, I couldn't trigger the minigame anymore and Mia wouldn't trigger the dialogue to advance that part of the mission, so basically I couldn't progress with Mia anymore and I was stuck with double headphones in my inventory.
I do wish the devs good luck in their forthcoming projects, but please use this experience to improve the framework the whole game is built upon.