CockLish
Member
- Feb 19, 2022
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I managed to generate working 0.7.1p hgal.dat file using his work with some minor change:Download game. Then download and luchYou must be registered to see the links, menu RE Tools -> Recover project, select game and click extract (by default files extract to the desktop). Then download stable version of godot engine, i useYou must be registered to see the links.
Import folder that we got after gdre tools (file project.godot). Waiting for loading project (it may take a time). In godot editor In left botom side of window 2 click on res:// folder then 2 click on CODE folder and click 2 click on data.gd file. In center window apear code, there many 0 after var h_list = [. Change 0 to 1.
After this you need click play button in uper right side of window. After this game will start and you can open and check the gallery. Close game.
Go to Project -> Export, chose your system and click Export project. There can be a problem that you don't have files that need for export, but you can download them in same window (choose download from github), i already have this files so i can't write more detailed instruction about it. After this you have version with open gallery.
I had to modify function that generates the hgal.dat file ie this:
Python:
func save_gallery(chara, scenes):
load_gallery()
#if h_list[chara][scenes] == 0:
h_list[chara][scenes] = 1
var data = {"h_list": h_list,
"h_count": h_count}
var dir = Directory.new()
if not dir.dir_exists(SAVE_DIR):
dir.make_dir_recursive(SAVE_DIR)
var file = File.new()
var error = file.open_encrypted_with_pass(gallery_path, File.WRITE, "crimson_roses")
if error == OK:
file.store_var(data)
file.close()