Hate to ask it but has anyone understood the plot? It all sounds like gibberish to me. Celestial Twins, Church... What? What happens? Where did the monsters come from? The effects of taint from the death of Twins? Who are the hostile cyborg girls? Are we on Earth or another planet? Where is the embryo? As I understand it, it was implanted inside the main character, but I never saw it. Not to mention the lack of scene of childbirth or the cutting of an embryo from the protagonist's womb. Is the protagonist just a girl taken by the church into her army as written on computer on the moon level, or a descendant of the celestial twins? Why do the protagonist and her best friend have a dick in videos if they are not futanari? Billion of questions.
Doubt the developers will read it, but the game has brilliant potential. We need more eroguro. Would be nice when protagonst WIN over bosses there would be finishing animations like when she is dying. Some of bosses she сould rape and some of them she would just kills, but in beautiful, lascivious way. This also applies to the first mob kill. Even robot details could be used for fap. We need more costumes and customisation for protagonsit. Visible implants. Animations on the operating table when implants are added to the protagonist. Shit, a surgeon girl could get horny over vulnerable state of protagonist and start to masturbate or fuck her while her abdominal cavity still open or something is still amputated. More diverse bed scenes, not just one position. Enemy borgs of women of different ages and physiques, would be nice see some curvy milf tits and bellies, flat tits, chubby gurls or muscle gym bunnies. Maybe even a few guy borgs but this is what the self-insert desire says in me. Would be nice to imagine blue haired hottie riding me in a cowgirl positin and then blowing away my brains with a shotgun, or cutting my neck and giving the last gently kiss. My coomer head can delve into this topic endlessly. Version 1.0 looking kinda bland and unseasoned.
And I haven't touched on the issue of level design yet. cause I was constantly dying and had to run through the same corridors over and over again.