RPGM - Completed - Daily Life in Jeopardy [Final] [SORAUE]

  1. 5.00 star(s)

    Love4shubham

    Except for those school events, this game is based on reality. Please never ignore your girl, never unsee her problems or her dull face, or these things could also happen to you too...truly lived the story...
  2. 4.00 star(s)

    saekoa

    I just finished Dangerous Changes: Kaede Edition, which I believe is this dev’s best work, and decided to go back and review this older title. Right off the bat, I would call this more of a 3, but since the dev has improved with time and also does something better than most (hidden NTR), I will give it a 4.

    The dev has their own original art style, which is pleasant to see. It is not perfect or the best art out there, but in a world drowning in overused generic models from things like Koikatsu (which I like, by the way), it is refreshing and deserves credit. The story is decent, though the buildup takes longer than in the Kaede Edition and can feel a bit more boring. Still, it raises the stakes enough to make the corruption matter. The scenes are hot, though not as many as you might hope. Where this really shines is hidden NTR, which the dev consistently does better than most and puts front and center.

    Overall, I give this a 4. I would recommend playing the Kaede Edition right after, since it improves on everything here. It still shares some of the same issues, like occasional slower pacing or scenes that do not immediately hook you, but compared to this one it flows better, has stronger buildup, and more scenes that grab you. As a first game it is a solid effort with nice original art and great hidden NTR.
  3. 3.00 star(s)

    LordLorio

    Daily Life in Jeopardy [Final] [SORAUE]


    Overall impression — An “OK‑tier” RPG Maker (RPGM) game that hooked me early, mainly thanks to a well‑crafted introduction. It plays fine and has some good ideas, even if not everything lands by the end. I’m also curious about the follow‑up involving another character (no spoilers).


    Score — 3/5 I can’t go higher than 3/5 (versus 4/5 for Summer Stolen Paradise). It could have reached 3.5/5 if the micro‑details in the visuals were stronger and the ending felt less muddled. The buggy, repetitive gallery also pulls the score down.


    Visuals — 2.0/5 Serviceable but unremarkable. It lacks the small touches that add depth (fabric behavior, silhouettes under swimwear, reflections). I did like an intro moment where a gyaru‑style girl’s neon‑pink bra shows through her T‑shirt — a neat touch; I just wish that level of detail were more consistent elsewhere. For clarity: the bra isn’t removed; it’s just visible through the shirt.


    Story — “OK tier”: good, not unforgettable.


    • Tip: play the introduction. The game “offers” it, but it’s actually a substantial and most engaging chunk of the experience.
    • The start is intriguing; the conclusion felt a bit bland and indecisive.

    Length — Expect roughly 5–6 hours depending on reading speed and how much you explore versus rush.


    Gameplay/presentation (RPGM) —


    • Classic RPGM structure: event‑driven progression with light exploration between dialogue phases.
    • Very limited animation. Aside from a bit of shadow work in some hidden scenes, CGs are largely static — you feel it over time.

    Bugs and gallery — This is my main gripe.


    • Several “gallery room” scenes (notably those tied to the MC’s revelations) don’t finish properly.
    • Some replays seem to call variants/POVs from other characters, creating repetition and making it feel like “the same scene” rather than distinct unlocks.

    Quick comparison — Below Summer Stolen Paradise for me: shorter and less rich story, fewer visual details, and a problematic gallery — hence the lower score.


    Suggestions to the dev (QoL/patch) —


    • Fix gallery indexing/end flags so each scene completes and doesn’t call the wrong variant/POV.
    • Clearly distinguish variants (dedicated thumbnails, “POV” tags, or a simple POV selector).
    • Do a micro‑detail pass (fabric, silhouettes, reflections) to elevate the overall look.
    • Add a bit of “fake” animation (eye blinks, subtle pans/cuts, 1–2 s loops) to reduce static feel.
    • Label the introduction more assertively (“Recommended Prologue”) so players don’t skip it by mistake.

    Bottom line — Soft recommend. A strong intro and a few good ideas carry it, but the lack of animation and a buggy, repetitive gallery weigh it down. Worth a try if you want ~5–6 hours of play and can accept a simple presentation — with the hope of a gallery fix later. With those fixes, it could nudge up to 3.5/5.
  4. 4.00 star(s)

    SergeKov

    That was a very strange experience of playing that game. There are 2 parts of it. And the first part is great, and the second part is mediocore.
    In the first part we follow the main character, and it is very interesting and innovative story. It puts several twists in the story. Makes a good oblivious corruption and so on. I was geniuly delighted by that story from husband's side.

    But after that, when we come to the climax of events, the second part starts. And it's just a reccolection room with all the wife's been doing. And that part is awful. Not only just giving an infodump in one room is strange, but the memories are bad. They are buggy, they are boring. And it's fun to have different POVs in the same events, but I do not want to watch the whole event for the 2nd or 3rd time. Just cut to the new content.I was very dissapointed by the wife's part. Artwork is alright, not great, not terrible. But the story in her part is also very weak and you do not feel a real reason for changes, which happen to the character. She was ultra loyal, and now she is a slut. Very lazy writing.
    Overall it is an Ok game, but my recommendation is just to watch husband side,maybe watch the main antogonist memmories, and end the game on that. Other POVs are just a waste of time.
  5. 2.00 star(s)

    Kendra011

    «Oh, my God!»
    I chose this phrase for the title for a reason – it perfectly reflects my impressions of the game, because it is repeated in the dialogues almost more often than the name of the main character.
    The plot can be roughly divided into two parts in the NTR genre, where the passion of the main character appears in two guises.: first as a girl while studying at school, then as a wife. The narrative is well-structured, but the stories themselves are rather formulaic. However, I would like to note a successful move: combining two lines into one and unexpectedly completing the school's history was done really well.
    Otherwise, we have a completely standard visual novel in the NTR genre, artificially stretched due to the mechanics of a walking simulator. It would have been better if the developers had settled on a classic visual novel – there are no gameplay advantages to this solution.
    The characters don't get any development, despite the abundance of text. Unfortunately, most of the dialogues are pure graphomania. If you remove this verbal ballast, the game would become shorter, but it wouldn't lose anything. The abuse of the phrase "Oh, my God!" is especially "pleasing" – if at first it just seems strange, then by the middle of the game it turns into a real absurdity.
    In addition to the textual excesses, the game is annoying with technical flaws. For example, two-second delays when characters appear in dialogues. It's bearable for the first few minutes, but after 40 minutes it starts to get incredibly annoying.
    The visual component leaves much to be desired. The only thing that looks more or less successful is the scenes with silhouettes (it looks like the author has an obvious fetish here). The rest of the graphics seem to have been drawn in Paint by a person with no special artistic skills. Someone might like this style, but I personally don't. For example, sweat on heroin looks like semen. Because of this, even well-staged scenes don't evoke the right emotions.
    The soundtrack is standard, but at least it is present.
    Bottom line:
    "Oh my God" is bad.
    An interesting concept, but a terrible implementation. Apart from an unexpected twist in the middle and a few good scenes, there's nothing worthwhile here. Is the game worth the five hours spent? I doubt it very much.
  6. 3.00 star(s)

    ZalCI

    Great setup during the high school prologue. Unfortunately, the buildup is ruined by the generic UB expected story outcome. I am sure many people will enjoy that so that's not why it loses points. It is actually the execution of the story that fails to give proper payoffs. Half the cast seems like filler, the MC (both male and female) start to lose intelligence at the end of the prologe and the dozen of transitions during each scene makes the progression intentionally delayed; there is no need to remind the player where things are happening if there is no actual change of location; there is no need for a dozen "..." lines when there is already a screen change.
    Unfortunately, sometimes tell over showing is what some stories should do, precisely because some people think that putting some "..." and a generic plastered scenario or character face is showing when it is not. To be fair, this time, the male MC couldn't really do anything but you'd expect the FMC to offer value to the story other than being the classic "faithful" wife archetype who is weak to big UB cock and this time it is worse because somehow the sister does all the carry and she lost all redeemable features at the end of the prologue.
    The epilogue is not the expected payoff and devalues the buildup.
    The gameplay is basically non-existent, might as well be a kinetic novel. There aren't any playful exploration mechanic even though you would expect it from a game where it forces you to explore and build the mystery (although we all know what is happening to that hoe).
    The scenes are okay, don't expect great visuals or anything particular.
    I haven't read great things about the sequels.
  7. 3.00 star(s)

    Fellowsloth

    Its the standard ntr plot but the buildup is a little more compared to other games like this. Its carried by the fact you follow the protoganists since childhood into adult hood. The buildup does its job in enhancing the ntr scenario. However, everything else is average to mediocare. Once the corruption starts, the situation wasn't very believable. This game was an ok experience. Could of been better.
  8. 3.00 star(s)

    Spinxas

    Rated the game as average as it has very good upsides, but at the same time horrible pitfalls.

    The art and CGs are Ok, not the best, not the worse and does the trick. What really stands out is the story and the plot. The whole build-up is amazing, turn of events and slight corruption plays really great part, but the ending is lacking and you only get to see the whole true story in recollection room from FMC perspective, which is horrible design as they should have been incorporated in the game, rather than scenes to review what you missed.

    Another annoying thing is the RPG elements are removed and it is just a novel that has singular path and you cannot alter the outcomes of anything and just forced to walk and talk to NPCs to progress the story, could have been done in any other engine with more impact.
  9. 2.00 star(s)

    CocoMelo

    Meh, looking at the ntr stuffs from the girls perspective is hot but not from the boys perspective. This is the 1st thing that turned my off. Also the scenes are not exciting to me(probably because of the perspective thing). 2 star is all it gets from me.
  10. 1.00 star(s)

    hakOSGames

    Probably one of the most standard, boring lackluster "RPGs" I've ever "played".

    Nothing is compelling, and it's one bland uninteresting, poorly written exposition and word vomit between each scene. Not to mention the intro (after skipping the actual intro) literally takes over 20+ minutes IF YOU'RE HOLDING THE SKIP KEY DOWN. Which of course I'm doing, because fuck me this is terrible dialogue. It wouldn't even matter if it was translated correctly.

    How in the hell is this highly rated? I know NTR fans are usually starving, but better to eat anything other than slop like this.l

    Also, it's not a game. Far as I can tell it's a poorly made on rails VN that was for some reason made in RPG maker.
  11. 5.00 star(s)

    ironsmash

    Ok guys listen up. This is it. You love NTR, you've been cruising around the games, ever partially satisfied, but never quite completely. You always seek the perfect story. Some have tried to build other more classic Japanese ntr games like this one, but don't get fooled: this is the one.

    You need to endure the necessary buildup for about 1.5 hour of gameplay.

    The art isn't the best, it doesn't need to be, but it's enough and well presented.

    The ending will leave a mark on you for days, as it did to me.
  12. 5.00 star(s)

    TheVillainWins

    Excellent build up for Ntr considering others Japanese games. Very hot scenes, sadly it ends in a kinf of open ending with one heroine who should be corrupted in the sequel.

    I really hope the sequel will be translated, thank you for the great translation.
  13. 5.00 star(s)

    Meaning Less

    Very few adult games go this deep into the story, characters and buildup.

    I honestly forgot I was playing an adult game for a while and was fully invested in what was going on as if I was watching a dramatic show. It's pretty rare to find adult games that make me feel this way and for the storytelling alone this game was excellent.

    There are many nuances in the game that are massively important to understanding the characters and their choices, making a character say something but mean something else entirely is never easy but this game really nailed it.

    The only downside was the linearity of the game, you don't have much to do aside from walking from point A to B and talking with npcs along the way, but those sections are still important because they set the atmosphere and keep you aware of where characters are located which is also important for the storytelling.
  14. 2.00 star(s)

    cleanfeel

    Basically the first part of the game was the one of most wonderful set up I've ever seen. Fantastic build up, lovely relationship very cute. Could be romance manga.

    The second part of the game after the accident, basically the actual sex in the sex game, was a complete and utter shit show of story and writing.


    I actually hoped in the high school prologue that the "brother" that the shota brought to "fight" FMC and MC was going to be a thug. And that FMC was going to be raped / blackmailed by a delinquent. Instead we get fugly old bastard with magic cum drug and a strong female character (not making fun of this, I love strong chicks that gets fucked up) that basically crumples like paper in water because the author can't write properly.

    The ghost idea (MC ghost to spy on FMC) is such a great concept that completely fails here. Imagine they did the game where MC can influence certain objects in the game to change the outcome of story in ghost form. Imagine if he can leave his body to follow wife, check in on her "at work" in ghost form. And try to catch her cheating. Imagine if there's a True ending where MC can do everything right and in ghost form save FMC from these men. Imagine if the ghost idea of "having to return to body" keeps edging the player to lead on a NTR mystery vibe where you keep trying to find her, but keep getting "returned to body".

    Imagine if ghost form lets him do other things, like follow her into the shower and see her clean the cum out of her holes. Instead, what does the author do? Make you unable to walk through doors and basically watch helplessly. FMC is a huge slut with no brain and the writing fell of a cliff.