Bugs:
- If player hasn't space on his inventory tools or items vanish by a full inventory if they broke and the game want to put them into inventory.
- Can be prevented if used like minecraft or other game where tools have an own slot.
- Tools or all stuff by a full inventory needs to drop to the ground
- To small inventory. No place to store your "junk".
- Up and down walk is broken.
Grinding:
I would like to have different bags for different kind of stuff, like:
- Herbal
- Resources/crafting
- Weapons
- Food
I like to focus in one thing for grinding, to go out for herbals, wood or ore at each. (question of offer and diversity of entities to gather at once)
Recommendation:
Production, crafting tables or entities doesn't fit into environment, no determent wood cutter, smith or tanner/skinner.
Buildings are single standing doesn't look dense, European villages are build dense, house on house.
How to sleep, I tried resting on a campfire, but doesn't change anything!
Edit:
I wanted to leave all windows with the Key: ESC.