- Jun 5, 2017
- 5,059
- 12,586
Jesus christ dude, I can understand the dialogue being shit at this point in development, but the fact that cut-scenes don't work 50% of the time is absolutely unacceptable. Arts gud tho.
well if it is indeed furry excuse my ignorance I have yet to play it.I hope Uploader will soon update screenshots and tags.
I'm sorry, I forgot to ban the exit from the location after the event with the witch (I made a ban, but forgot to save). You need to go to the house at the bottom of the location and save Torvi. (This was in the dialogues).After saving the witch from the slimes, I head back to the temple, go to the left door thinking that I needed to sleep since it was night, but when I enter the corridor, the character just stand there refusing to move, I'm probably missing something and am not even supposed to go back there.
While we can not afford a writer. We are engaged in content. I hope that in future projects we will be able to afford an writer.:FeelsGoodMan:I would encourage you to get an ediitor/proofreader/writer. Your graphics are excellent and you make great use of RPG Maker's assets, but that just goes to waste if players can't get past the dialog.
I won't lie, at the moment art is being drawn and game design is in development. We learned from our mistakes and learned new things. It is important for us to make a quality game.:eazyHype:Looking forward to the new game! will it be long before it's ready? Also, will v0.3 for dark shards be released?
same hereAfter saving the witch from the slimes, I head back to the temple, go to the left door thinking that I needed to sleep since it was night, but when I enter the corridor, the character just stand there refusing to move, I'm probably missing something and am not even supposed to go back there.
Also how in the world can you not like fantasy? The genre can mean anything you want it to.The artist did not like the style of fantasy.
Mostly from "Ancient Dungeons". I hope it helped.I know am quite late to the party, but if some1 who played it or the it's maker can tell me whose tilesets and sprites did he use i would very much appreciate it.