Hello,
I'm currently working on a visual novel/light open world type game. Essentially, I want to be able to have a day and time system that I can have certain events happen and advance the story. Once these events are finished, I want to be able to advance to the next time slot. AKA: Meet person in morning, talk, scene ends, advance to noon.
I've ready quite a few threads both here and on the lemmesoft forums, but I can't seem to get any of them to work. I'm not sure if Renpy has changed since these posts (2017/2018) or I'm just failing to implement them correctly.
I would post links to the threads I've tried, but I am unable to due to never having posted before and I am restricted until I have 3 approved posts.
If anyone can direct me to a resource or give me any assistance, I would appreciate it.
I'm currently working on a visual novel/light open world type game. Essentially, I want to be able to have a day and time system that I can have certain events happen and advance the story. Once these events are finished, I want to be able to advance to the next time slot. AKA: Meet person in morning, talk, scene ends, advance to noon.
I've ready quite a few threads both here and on the lemmesoft forums, but I can't seem to get any of them to work. I'm not sure if Renpy has changed since these posts (2017/2018) or I'm just failing to implement them correctly.
I would post links to the threads I've tried, but I am unable to due to never having posted before and I am restricted until I have 3 approved posts.
If anyone can direct me to a resource or give me any assistance, I would appreciate it.