- May 19, 2017
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Photorealistic renders. (which is what daz is really good at
Daz Studio doesn't even come close to photorealism
Photorealistic renders. (which is what daz is really good at
I have a similar problem that encounter the users that open this thread. I have a medium hardware, gtx 1060 and i7 4790k, and when i try to render only a single character daz take 5 minute at least for a 1600x900 image. I need a way to render very fast my scene even with non-photographic quality, such DMD (or MSMR devoleped by sumodeine for example). What program settings should I change to rendering fast (even at the expense of quality)?You dont have to do Photorealistic renders. (which is what daz is really good at if you spend the time and effort). A lot of games are stylised etc. Go look at DMD.. it's somewhere between cartoon and photoreal. By using smaller textures, fewer effects etc you can make an amazing looking game without iray level rendering. And there are all the other engines that can be used in daz , some via plugin. Other than those solutions youre going to need an upgrade.
You won't get much faster render in Daz, unless you scrap all environments/backgrounds and do a single character render with simple shader and one texture per surface only.I have a similar problem that encounter the users that open this thread. I have a medium hardware, gtx 1060 and i7 4790k, and when i try to render only a single character daz take 5 minute at least for a 1600x900 image. I need a way to render very fast my scene even with non-photographic quality, such DMD (or MSMR devoleped by sumodeine for example). What program settings should I change to rendering fast (even at the expense of quality)?
For only a single char without any object i think... YES... is too slow...You think 5 minutes render time is slow? :O
And to answer your question, there is no answer for that. It always depends on the scenes, on the lighting and whole bunch of other things. If someone tells you to do something, because it worked for him or her, then it doesn't mean that the same thing works for you.
You talk about render mode...? I have only photoreal and interactive...My computer is shit and I only have a 1050 card, but with stylized renders I can do 5k images in less than 30 seconds and they look as good as they do if I let it go for 8 hours.
photorealistic is great if you can do it, but it either takes a lot of time or money or both, and if done poorly can easily fall flat.
It's a different shaders. Btw you should have at least 2 other render modes: Open GL (which is basically what you see in the viewport), and 3DLight (which is slightly faster than iray).For only a single char without any object i think... YES... is too slow...
My goal is not create a photorealistic rendering (in that case i know that 5 minute is ULTRA fast), but sample rendering, without realistic light and shadow, and without particular (such as reflections). How can i render my scene as DMD (i suppose that cartoon style rendering is fast...)?
You talk about render mode...? I have only photoreal and interactive...
Ah, ok, i found openGl and 3d light engine...It's a different shaders. Btw you should have at least 2 other render modes: Open GL (which is basically what you see in the viewport), and 3DLight (which is slightly faster than iray).
Also 5 minutes is not slow by any stretch, you have to remember you have a midrange GPU with either 1152 (3GB version) or 1280 (6GB version) cuda cores, which isn't a lot. In addition to that it also depends on the lighting and the render settings you use. Another thing that can slow renders down is if you want to do close ups of characters. Iray is very dependant on Cuda cores, in basic terms the higher the number of cores your GPU has the faster the render finishes with Iray (but even that's not entirely true anymore).For only a single char without any object i think... YES... is too slow...
My goal is not create a photorealistic rendering (in that case i know that 5 minute is ULTRA fast), but sample rendering, without realistic light and shadow, and without particular (such as reflections).
Well, yes, but you make it look like that's the norm, which it isn't, not even remotely. 3DLight is faster in general.3Delight can be faster, but it doesn't have to be. As with Iray it depends on the scene, it's entirely possible that a 3Delight scene can take longer than an Iray scene even on a high end CPU.