There are tutorials out on Youtube about Daz animation. The concepts are pretty straightforward:
- there is a "Timeline" window
- you position your character at the beginning
- you then "advance time" in the timeline window and reposition the character to where they should be at that new time
- Daz studio will take care of interpolating the character's position in between explicit positions you set
- Render the entire scene out either as a movie, or else render as an image series and combine into a movie.
While the concepts are fairly straightforward, getting good results is much harder. The tools Daz provides for animation are pretty low-level, so you run into problems like "there's no built-in way to keep the hand that's supposed to be holding the rail in place when the shoulders shift." (That's called Inverse Kinematics - Daz doesn't have it.) Past that, to be perfectly blunt, doing animation is an art. That's why the guys at Pixar make the big bucks. LOL. So expect to have to practice a lot.