I frequently encounter these two problem with DAZ Studio that I cannot explain and/or solve in a way that is acceptable.
1. HOLE PIXELS:
-random transparent pixels
-only seem to appear on characters skins
-these are not fireflies, yes I am damn sure!
-appears more frequently the longer a image was rendered
-some scenes never have this, others always
2. WEIRD HAIR SHADOWS:
-seems to happen in low light scenes, sample image is exposure=8
-shadow looks extremely grainy no matter how long you render, sample image is 63000+ iterations.
-I'm not sure whether this is a shadow at all since it leaves a hard line on the face.
Sometimes I get concerned that my GPU is about to rip because of these artifacts/glitches, but doing some test with the CPU revealed that this is not the case.
Any ideas how to avoid these things? Anyone had similar problems?
1. HOLE PIXELS:
-random transparent pixels
-only seem to appear on characters skins
-these are not fireflies, yes I am damn sure!
-appears more frequently the longer a image was rendered
-some scenes never have this, others always
2. WEIRD HAIR SHADOWS:
-seems to happen in low light scenes, sample image is exposure=8
-shadow looks extremely grainy no matter how long you render, sample image is 63000+ iterations.
-I'm not sure whether this is a shadow at all since it leaves a hard line on the face.
Sometimes I get concerned that my GPU is about to rip because of these artifacts/glitches, but doing some test with the CPU revealed that this is not the case.
Any ideas how to avoid these things? Anyone had similar problems?