- Sep 19, 2018
- 23
- 21
Hi there
I've been learning Maya recently and wish to use it to create animations using daz characters. However, I've been facing some issues with the grafts.
First, they aren't a part of the original g8 mesh. They get exported separately and parenting does not help.
Second, the plugin does not convert the textures of the graft to Arnold
Is there any way to make grafts a part of the original mesh? or any other way around this problem?
I've been learning Maya recently and wish to use it to create animations using daz characters. However, I've been facing some issues with the grafts.
First, they aren't a part of the original g8 mesh. They get exported separately and parenting does not help.
Second, the plugin does not convert the textures of the graft to Arnold
Is there any way to make grafts a part of the original mesh? or any other way around this problem?