I'm fairly new to Daz, and I'm playing around with it, thinking about making my own game. I own ZBrush, and I've been using it to make my own morphs for the basic Genesis 8 Female actor. I seem to be able to make a wide variety of body types even with the relatively small number of vertices available. I imagine the same is true of faces, though I haven't really tried yet. So my first question is: if I'm willing to make my own morphs, can I stick with the G8 figure? Or should I be purchasing Victoria or one of the other variations on the G8 figure? I'd prefer to use Genesis 8 and my own morphs not only to save money, but more importantly to generate more unique characters. Also, modeling in ZBrush is fun.
Also, once I've made a character, presumably I'll need many different morphs for her. Facial expressions are one example. But also changes in body shape -- e.g., boobs hanging different directions. I'm not quite sure how to manage all this. Have one character with a zillion morph options? Or save a lying character, a standing one, a happy one, a sad one, etc. On top of that, hair and clothes will hang in different directions. Do these differences effectively require a different save file too? Any thoughts or advice on this?
Edit: I answered a further PowerPose question myself. Sorry to be a bother.
Thanks in advance.
Also, once I've made a character, presumably I'll need many different morphs for her. Facial expressions are one example. But also changes in body shape -- e.g., boobs hanging different directions. I'm not quite sure how to manage all this. Have one character with a zillion morph options? Or save a lying character, a standing one, a happy one, a sad one, etc. On top of that, hair and clothes will hang in different directions. Do these differences effectively require a different save file too? Any thoughts or advice on this?
Edit: I answered a further PowerPose question myself. Sorry to be a bother.
Thanks in advance.
Last edited: