I've been getting this on quite a few of my scenes lately, and nothing I do seems to consistently help:
First scene. Outdoors. Spotlight set to point geometry with some pretty standard light settings, i guess (7500ish lumens) 3 cameras all with DoF enabled and each with a similar light in fairly close proximity, but not directly on top of. Dome lighting enabled, distant light enabled.
Second scene Indoors, single spot (small rectangle--under 100^2), single cam DoF on, but same issue when it was off.
I've had the same issue in several scenes, including one with Linear Point lights and camera both set to DoF on as well as off.
If it isn't some weird shit that I'm doing, I feel like this would have been asked, so what am I doing wrong?
ETA: I use manfriday's render queue for all of them, perhaps the only commonality among all scenes
First scene. Outdoors. Spotlight set to point geometry with some pretty standard light settings, i guess (7500ish lumens) 3 cameras all with DoF enabled and each with a similar light in fairly close proximity, but not directly on top of. Dome lighting enabled, distant light enabled.
Second scene Indoors, single spot (small rectangle--under 100^2), single cam DoF on, but same issue when it was off.
I've had the same issue in several scenes, including one with Linear Point lights and camera both set to DoF on as well as off.
If it isn't some weird shit that I'm doing, I feel like this would have been asked, so what am I doing wrong?
ETA: I use manfriday's render queue for all of them, perhaps the only commonality among all scenes