EndlessNights Thank you, I appreciate that people have come to like my wallpapers and art, starting this thread, yeah, a lot of people asked me to do it and makes sense to have all I do in one place so it's easy to find, because I do tend to post a lot and on different game threads, so you may never be able to see some of the art I make
For original characters that's not part of other games, well, I guess, as you have seen, I have started to make myself in wallpapers / art, so that is something original from me, I know I have been added within NBIJ, tbh, If it was not for Kiara game and it's dev, I would have never have come to this site, so, me making custom wallpapers and scenes with me is as original as I can get, but, I will class me as part of NBIJ so will add that name on my wallpapers, however. I will be making more of me with some custom models from friends I know to where I can try and make role play scenes, something similar to what I posted last night on Ms.Denvers site, but make them as a comic book style role play fun
When you're making fan art, how often do you immediately recognize the Daz asset a character uses?
I've been using daz for about 4 or 5 weeks, before that, it was mainly all photoshop, unreal engine and blender, but since using daz, if the original duf files are not shared, I prefer, to find a model that is close to the look, but, also enough to manually morph features to get a close to the look of that character as I can get, I think, if someone takes the time to create a similar copy to make respectful wallpapers for that game, it has more of a meaning than just using the original duf files because your using something someone else created, my way, I am using what i took the time to create to be as close to the original
Are some characters so customized that they're practically impossible to duplicate without help from the original artist even if something like Face Transfer wasn't used?
Take Kiara from NBIJ, she is made from a real person, I been lucky enough to see photos of her and she is so beautiful, you would not be able to make her without using some type of face transfer, and I personally didn't want to make her the same as in game out of respect for her and the game and dev, but, the dev did help me find the original Kiara model before they used a real person, so I am happy with that, Evelyn is a daz assets that's why I was able to get real Evelyn, also myself, I am original and have features like my eyes and mouth, even my smile, you would not be able to copy that as easy
If you decided to make fan art for a 2D, hand-drawn game, how do you think you would approach it?
Photoshop and graphics tablet, I will trace the model at first to get use to the features of that drawing, then, after a few attempts, I can then, redraw the image in different angles and even make a drawing into a 3D image, it's what I been use to for years
Are there any Daz Studio features you really like that not everyone knows about?
Ctrl+Z, that comes in handy to quickly go back, I tend to use that a lot, considering I have only been using Daz again for such a short time, other features is using the parameters a lot, changing angles of lighting and the camera to get as decent as possible, I also prefer using the animating features, but that is something I will share down the line
You said, you use Daz, how come you have not tried to make any wallpapers of your own or create a scene of your own? I can help you if you want to use Evelyn and Kiara model I use if you would like them, getting Evelyn's hair right was a pain in the butt