If you have both GPU and CPU enabled, Daz will try to use them in parallel.
Daz does some interesting stuff when it has multiple rendering options. One of them is trying to "balance out" their use by observing how long each is taking to render portions of the image. If one of the rendering options is performing too slowly, it'll end up being cut out.
So, you'd think that if you rendered with CPU+GPU, that it'd be somewhat faster than rendering with just the GPU, since the CPU would be helping out some. In practice, that doesn't always turn out to be true - because the GPU is so much faster than the CPU, Daz can get unhappy with the CPU-side rendering speed, and may abandon it. And the overhead of dealing with that may actually cost you time.
Now, this may not affect you with a 1060 - I recall hearing about this from people that had hotter rigs, so that the CPU was much, MUCH slower than then GPU's, so your mileage may vary. Best way is just to try it with and without and see what you get.