- Jun 7, 2017
- 419
- 219
My Rig is a Laptop with GTX 1650 4GB. As the title says, renderings takes place on CPU alone which makes the usage shoot up to 100%. I Googled and found out that it may do that when the memory is not enough in the GPU. So i tried only a partial of the screen to render and same result. So i Googled further and found that there's a setting is advanced rendering (which was a lot harder to find in the menu). So i unticked CPU in that setting. Now the rendering still takes place on CPU but the usage is around 45% to 50 %.
The actual GPU is used when inside the DAZ3D but it's used barely for UI related tasks, so i know that the GPU is being recognised by the program.
The actual GPU is used when inside the DAZ3D but it's used barely for UI related tasks, so i know that the GPU is being recognised by the program.